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Silverfall Interview

By David Craddock, Mar 06, 2007 10:00pm PST

Think technology is dangerously close to controlling every aspect of our world? Or maybe you think that we should bulldoze all the forests to make...

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"I haven't followed this game at all - but I can say on the latest Games for Windows netcast they ..."

- abrasion see all 10 comments

Frontlines: Fuel of War Interview

By Chris Remo, Mar 04, 2007 10:00pm PST

Manhattan-based Kaos Studios, formed by lead designer Frank DeLise around the team that developed the popular Desert Combat mod for DICE's...

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"Come on there aren't that many. Frontlines: Fuel of War God of War Gears of War Warhammer ..."

- tigeN see all 37 comments

Chris Taylor Interview

By Maarten Goldstein, Feb 28, 2007 7:09am PST

The 21st episode of the Played gaming podcast is now available, offering an interview with Chris Taylor of Gas Powered Games. Taylor talks about...

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"Good interview. I would have loved to hear him give a play by play about his development of ..."

- Modulus see all 4 comments

Chris Taylor Interview

By Maarten Goldstein, Feb 23, 2007 9:56am PST

Gamasutra has an article format Chris Taylor interview up, talking to him about his career that has gone from 4D Sports Boxing to Supreme Commander.

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Lord British Interview

By Maarten Goldstein, Feb 22, 2007 6:13am PST

The Hollywood Reporter has a new interview with Richard "Lord British" Garriot, asking the designer about leaving Electronic Arts, the popularity...

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"Is this guy relevant anymore? I mean he was the shit back in the day no question I loved all the ..."

- limabone-jlp Add a comment

Elder Scrolls IV: Shivering Isles Interview

By Steve Gibson, Feb 21, 2007 7:24am PST

Another Elder Scrolls IV: Shivering Isles interview for you to check out this morning. In case you missed it we ran one of these here at home as well.

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Def Jam: Icon Interview

By David Craddock, Feb 20, 2007 10:00pm PST

"Music is the Weapon" may be the official tagline for the detestable Revolution X, but the slogan seems more appropriate for EA Chicago's...

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"Yeah, I notice comments about this screenshot issue in every Shack article comments. I think ..."

- rustified see all 16 comments

Robert Garriot Interview

By Maarten Goldstein, Feb 17, 2007 12:29pm PST

Over at GameDaily you can find an interview with NCSoft's Robert Garriot, conducted during the recent D.I.C.E. Summit. Garriot is asked about...

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Tabula Rasa Interview

By Maarten Goldstein, Feb 17, 2007 12:28pm PST

An Audience with Lord British on Voodoo Extreme offers an interview with Richard "Lord British" Garriot about his long in development MMORPG Tabula...

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Ken Levine Interview

By Maarten Goldstein, Feb 15, 2007 4:56am PST

The 19th episode of the Played podcast is now available, offering an hour long interview with Irrational Games co-founder Ken Levine. Topics...

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"Pretty soon you'll be sniffing coke of the belly of some stripper whilst flying down the highway ..."

- Phil see all 6 comments

Mass Effect Q&A

By David Craddock, Feb 14, 2007 10:00pm PST

Strong story lines and interesting, relatable characters are the core of any good BioWare game, and Mass Effect looks to be no exception. While...

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"man when are we going to get a proper James T Kirk simulator?!"

- donlo see all 62 comments

Splash Damage Interview

By Maarten Goldstein, Feb 14, 2007 6:59am PST

Gamasutra has posted an article format interview with Splash Damage founder Paul Wedgwood. Wedgwood is asked about the company's mod community...

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"True. And lately all the interviews don't reveal any new details about the game at all. :("

- code-e255 see all 2 comments

Spore Interview

By Maarten Goldstein, Feb 13, 2007 5:35am PST

The Popular Science website has an eight page interview with Will Wright, asking the game designer all about Spore. Topics include the game's...

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"I always thought of it kind of almost as a T, where the base of the T is you working your way up ..."

- sgtsanity see all 5 comments

Mark Rein Interview

By Maarten Goldstein, Feb 09, 2007 5:33am PST

There's an interview with Mark Rein on FiringSquad, asking the Epic VP about Gears of War, post release content, and the release of Windows Vista.

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"Except that no advertiser will (apparently) agree to have their brand presented in anything ..."

- Silent Sorrow see all 9 comments

Jade Empire Special Edition Q&A

By David Craddock, Feb 08, 2007 10:00pm PST

BioWare gave many of its diehard fans quite a scare when Jade Empire was released on the Xbox in 2005 with no mention of a PC version. BioWare...

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"Well, we have altered it such that the bad guys just don't stand there an block all the time ..."

- MH Knights see all 13 comments