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Interview: Bethesda Softworks' Pete Hines

By Chris Remo, Feb 07, 2007 10:00pm PST

During a recent preview event, I was able to sit down and take some time to chat with Bethesda Softworks' Pete Hines about a variety of topics...

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"Fountain Of Dreams, the ACTUAL sequel to Wasteland, was not nearly as good. From Wasteland I ..."

- AxeMan808 see all 109 comments

Sam & Max Interview

By Maarten Goldstein, Feb 07, 2007 8:43am PST

Episode 17 of the Gamers With Jobs Conference Call is now up, offering, among other things, an interview with Telltale Games CEO Dan Connors about...

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BioShock Interview

By Maarten Goldstein, Feb 01, 2007 7:37am PST

The MTV website features an article format BioShock interview, asking Irrational's Ken Levine about the highly anticipated Xbox 360 / PC action...

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"This game looks great! Just from the vids it has the feel of System Shock 2. Well for me anyways."

- RADestroyer see all 2 comments

John Woo Presents Stranglehold Interview

By David Craddock, Jan 30, 2007 10:00pm PST

Interactivity is a major buzzword in today's gaming world. Uncountable numbers of games for almost any platform you can think of claim to provide...

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"I always assumed it wouldn't have multiplayer. Them "not talking" about it pleases me immensely!"

- AxeMan808 see all 15 comments

Crytek's Jack Mamais on Crysis

By Chris Remo, Jan 15, 2007 10:00pm PST

Far Cry, the ambitiously nonlinear tropical shooter released in 2004, was an uncommonly strong debut effort for German outfit Crytek. In stark...

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"They could also use a similar score and samples of the movie ,which really captured that ethnic ..."

- hippolove see all 144 comments

id Software Interview Continued

By Maarten Goldstein, Jan 11, 2007 6:25am PST

As they had promised, Game Informer has posted the second part of their id Software interview with John Carmack And Todd Hollenshead by amending...

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"Great read. With topics including dx10 vs. dx9, vista vs. xp, steam, quakecon, next-gen id ..."

- flasher 907 see all 18 comments

Bill Roper on Hellgate: London

By Chris Remo, Jan 09, 2007 10:00pm PST

In news that is either quite a surprise or somewhat expected, given how closely you've been following interviews given by Flagship Studios...

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"The problem is that Diablo 2's way of doing things resulted in a few good years of patches that ..."

- Dynotaku see all 11 comments