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CellFactor: Revolution's Adrian Jones Interview

By David Craddock, Apr 26, 2007 10:00pm PDT

Page 1 CellFactor: Revolution, in development at both Artificial Studios and Immmersion Software & Graphics, faces a problematic scenario similar...

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"The other problem is that multicore processors (with their own ever-increasing parallelism) are ..."

- jet-poop see all 21 comments

Hei$t Interview

By David Craddock, Apr 25, 2007 10:00pm PDT

8:00 - Eat breakfast 8:30 - Round up the crew 8:46 - Pull up outside the place, and remind driver to keep the car running (he always forgets) 9:00...

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"Yeah, if they can pull this off properly then I envision myself having lots of fun with this ..."

- freshyk see all 40 comments

Lord of the Rings Online Interview

By Maarten Goldstein, Apr 24, 2007 4:21am PDT

IGN is carrying the latest Lord of the Rings Online interview, asking Turbine's Jeffrey Steefel and Adam Mersky about working with the LOTR...

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Enemy Territory: Quake Wars Interview

By Maarten Goldstein, Apr 20, 2007 6:02am PDT

Eurogamer is also home to an Enemy Territory: Quake Wars interview this morning, albeit in a more familiar text form. Topics include balancing the...

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Enemy Territory: Quake Wars Interview

By Maarten Goldstein, Apr 20, 2007 5:49am PDT

Also on Pro-G is this Enemy Territory: Quake Wars video interview. Splash Damage founder Paul Wedgewood talks about gameplay, controls, teamplay...

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Lord of the Rings Online Interview

By Maarten Goldstein, Apr 20, 2007 5:44am PDT

There's a Lord of the Rings Online video interview on Pro-G, chatting with producer Jeffrey Steefel about this soon to be released MMORPG.

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"This is a really good game, especially once you get into the whole deed/trait system. Lots of ..."

- Torgo see all 2 comments

Elveon Interview

By David Craddock, Apr 19, 2007 10:00pm PDT

In all the different races and classes of fantasy characters, none are arguably more interesting than the elves. Graceful, lithe, proud, and...

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"Does anyone know if this is their engine or are they licencing one?"

- te[R]ror see all 24 comments

Red 5 Studios' Mark Kern and Scott Youngblood

By Chris Remo, Apr 18, 2007 10:00pm PDT

Following the completion of World of Warcraft, several key team members left Blizzard to create a new MMO developer known as Red 5 Studios. Among...

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"Interesting reading. I especially liked the point about MMO being more suited to indie devs than ..."

- pillzer see all 5 comments

Mortal Kombat: Armageddon Wii Version Interview

By David Craddock, Apr 18, 2007 10:00pm PDT

Thus far, the Wii remote has been used with various degrees of success across a wide array of game genres. One genre that has been only...

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"Not true- Deception is game-ruiningly broken, Armageddon less so."

- silentw see all 17 comments

World in Conflict Interview

By Maarten Goldstein, Apr 16, 2007 5:18am PDT

Over at GameSpot Australia you can find a new World in Conflict interview. Designer Nicklas Cederstrom is asked about the strategy game's...

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Alex St. John Interview

By David Craddock, Apr 12, 2007 10:00pm PDT

In the first of our two-part interview with Alex St. John, we heard from the former Microsoft evangelist about the creation of DirectX, the wild...

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"David, Kudos - a great interview, and quite well done. Having been along for the ride with ..."

- jasonrobar see all 21 comments

Saboteur Interview

By Maarten Goldstein, Apr 12, 2007 3:37am PDT

GameZone has an article format Saboteur interview, asking various folks at Pandemic about their open world stealth action game. Topics include...

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Team Fortress 2 Interview

By Maarten Goldstein, Apr 11, 2007 8:59am PDT

IGN is the latest site with a Team Fortress 2 interview. Valve's Robin Walker, Charlie Brown and Doug Lombardi are asked about class changes, the...

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Marvel Ultimate Alliance: Heroes & Villains Interview

By David Craddock, Apr 08, 2007 10:00pm PDT

While many Marvel comic book connoisseurs consider the roster in Marvel Ultimate Alliance to be one of the best superhero galleries ever released,...

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"Seconded. I vaguely know of the character, but by no means would I ever even notice the ..."

- revolver6 see all 27 comments

Left 4 Dead Interview

By David Craddock, Apr 05, 2007 10:00pm PDT

Your sweaty palms quiver as they grip your pistol--a pistol with only one bullet remaining in the chamber. You whirl at the sound of feet that...

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"Think of it this way. If you can get 8 friends together on a specific night everyone can trade ..."

- Ureval see all 18 comments