CellFactor: Revolution's Adrian Jones Interview
Page 1 CellFactor: Revolution, in development at both Artificial Studios and Immmersion Software & Graphics, faces a problematic scenario similar...
READ MORE >Hei$t Interview
8:00 - Eat breakfast 8:30 - Round up the crew 8:46 - Pull up outside the place, and remind driver to keep the car running (he always forgets) 9:00...
READ MORE >"Yeah, if they can pull this off properly then I envision myself having lots of fun with this ..."
see all 40 commentsLord of the Rings Online Interview
IGN is carrying the latest Lord of the Rings Online interview, asking Turbine's Jeffrey Steefel and Adam Mersky about working with the LOTR...
READ MORE >Enemy Territory: Quake Wars Interview
Eurogamer is also home to an Enemy Territory: Quake Wars interview this morning, albeit in a more familiar text form. Topics include balancing the...
READ MORE >Enemy Territory: Quake Wars Interview
Also on Pro-G is this Enemy Territory: Quake Wars video interview. Splash Damage founder Paul Wedgewood talks about gameplay, controls, teamplay...
READ MORE >Lord of the Rings Online Interview
There's a Lord of the Rings Online video interview on Pro-G, chatting with producer Jeffrey Steefel about this soon to be released MMORPG.
READ MORE >"This is a really good game, especially once you get into the whole deed/trait system. Lots of ..."
see all 2 commentsElveon Interview
In all the different races and classes of fantasy characters, none are arguably more interesting than the elves. Graceful, lithe, proud, and...
READ MORE >"Does anyone know if this is their engine or are they licencing one?"
see all 24 commentsRed 5 Studios' Mark Kern and Scott Youngblood
Following the completion of World of Warcraft, several key team members left Blizzard to create a new MMO developer known as Red 5 Studios. Among...
READ MORE >"Interesting reading. I especially liked the point about MMO being more suited to indie devs than ..."
see all 5 commentsMortal Kombat: Armageddon Wii Version Interview
Thus far, the Wii remote has been used with various degrees of success across a wide array of game genres. One genre that has been only...
READ MORE >"Not true- Deception is game-ruiningly broken, Armageddon less so."
see all 17 commentsWorld in Conflict Interview
Over at GameSpot Australia you can find a new World in Conflict interview. Designer Nicklas Cederstrom is asked about the strategy game's...
READ MORE >Alex St. John Interview
In the first of our two-part interview with Alex St. John, we heard from the former Microsoft evangelist about the creation of DirectX, the wild...
READ MORE >"David, Kudos - a great interview, and quite well done. Having been along for the ride with ..."
see all 21 commentsSaboteur Interview
GameZone has an article format Saboteur interview, asking various folks at Pandemic about their open world stealth action game. Topics include...
READ MORE >Team Fortress 2 Interview
IGN is the latest site with a Team Fortress 2 interview. Valve's Robin Walker, Charlie Brown and Doug Lombardi are asked about class changes, the...
READ MORE >Marvel Ultimate Alliance: Heroes & Villains Interview
While many Marvel comic book connoisseurs consider the roster in Marvel Ultimate Alliance to be one of the best superhero galleries ever released,...
READ MORE >"Seconded. I vaguely know of the character, but by no means would I ever even notice the ..."
see all 27 commentsLeft 4 Dead Interview
Your sweaty palms quiver as they grip your pistol--a pistol with only one bullet remaining in the chamber. You whirl at the sound of feet that...
READ MORE >"Think of it this way. If you can get 8 friends together on a specific night everyone can trade ..."
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"The other problem is that multicore processors (with their own ever-increasing parallelism) are ..."
- jet-poop see all 21 comments