Rainbow Six Siege Another Mindset Interview: Peeling Back the Esports Curtain
The trials and tribulations of becoming a professional in the world of competitive gaming come to light in Ubisoft's upcoming doc.
READ MORE >Creed: Rise to Glory Gameplay Interview: Delivering 'Really Juicy' Punches
Let foes know the true meaning of one hitter quitter in Creed: Rise to Glory, the upcoming VR boxing title from the crew at Servios.
READ MORE >Mobius Digital Interview: Overcoming 20-Minute Time Loops in Outer Wilds
One of the most ambitious premises for an outer space game yet.
READ MORE >Archangel: Hellfire Interview: Selling The VR Mech Fantasy
The team at Skydance set out to create the ultimate VR multiplayer mech experience. We speak with them about the process of making the fantasy a reality.
READ MORE >Destiny 2: Forsaken Gambit Mode Interview: 'You've Never Played Like This Before'
The new PvPvE mode is introducing several new mechanics, but what does this mean for fans?
READ MORE >"Heh. Glibness aside, adding a little Dark Souls spice to a Destiny cooperative/competitive mode ..."
see all 3 commentsDead or Alive 6 Interview: A Renewed Focus on Community Concerns
Team Ninja wants to implement changes based on what the community thinks.
READ MORE >Doom Eternal Multiplayer at QuakeCon 2018? Pete Hines Says 'We Shall See'
The VP of Bethesda didn't let any cats out of the bag, but he also didn't deny the possibility. Check out our interview for the full scoop.
READ MORE >For Honor: Marching Fire Interview: Ongoing Improvements Are A 'No-Brainer'
Shacknews learns more about the improvements made to For Honor ahead of the upcoming release of the Marching Fire DLC.
READ MORE >Call of Duty: Black Ops 4's Dan Bunting: 'We're Bringing a More Tactful Pace'
The studio co-head of Treyarch sat down with us to go in-depth on the upcoming titles multiplayer features.
READ MORE >Aaron Greenberg Interview: Bringing Gears of War to New Audiences
The General Marketing head is looking to expand the Gears of War audience.
READ MORE >Aaron Greenberg Interview: Diversifying the Xbox Game Pass Portfolio With New Studios
Xbox Game Pass members have a lot to look forward to.
READ MORE >Xbox's Aaron Greenberg: 'Developers Choose Us'
Microsoft's commitment to pushing new hardware and listening to fan feedback makes them the premiere destination for indie developers, according to the general manager of Xbox Games Marketing.
READ MORE >Alienware Co-Founder: 'Every Single One of Our Products Is VR-capable or VR-ready'
The gaming hardware maker is committed to serving all segments of the PC gaming market.
READ MORE >Dying Light 2 Interview: Learning to Live During A Zombie Apocalypse
The zombies are shambling their way back into the spotlight.
READ MORE >LucidSound's Head of Product Shows Off New LS25, LS31, & LS41 Headsets
If you're in the market for a new headset, these look comfortable.
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"Why would we need this after experiencing the definitive entry in the genre: Steel Battalion: ..."
- Haxim see all 3 comments