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Rainbow Six Siege Another Mindset Interview: Peeling Back the Esports Curtain

By Blake Morse , Jun 26, 2018 1:38pm PDT

The trials and tribulations of becoming a professional in the world of competitive gaming come to light in Ubisoft's upcoming doc. 

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Creed: Rise to Glory Gameplay Interview: Delivering 'Really Juicy' Punches

By Kevin Tucker, Jun 26, 2018 1:00pm PDT

Let foes know the true meaning of one hitter quitter in Creed: Rise to Glory, the upcoming VR boxing title from the crew at Servios. 

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Mobius Digital Interview: Overcoming 20-Minute Time Loops in Outer Wilds

By Brittany Vincent, Jun 26, 2018 1:00pm PDT

One of the most ambitious premises for an outer space game yet. 

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Archangel: Hellfire Interview: Selling The VR Mech Fantasy

By Chris Jarrard, Jun 26, 2018 12:15pm PDT

The team at Skydance set out to create the ultimate VR multiplayer mech experience. We speak with them about the process of making the fantasy a reality.

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"Why would we need this after experiencing the definitive entry in the genre: Steel Battalion: ..."

- Haxim see all 3 comments

Destiny 2: Forsaken Gambit Mode Interview: 'You've Never Played Like This Before'

By Blake Morse , Jun 25, 2018 7:30pm PDT

The new PvPvE mode is introducing several new mechanics, but what does this mean for fans?

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"Heh. Glibness aside, adding a little Dark Souls spice to a Destiny cooperative/competitive mode ..."

- sevogajre see all 3 comments

Dead or Alive 6 Interview: A Renewed Focus on Community Concerns

By Brittany Vincent, Jun 25, 2018 6:00pm PDT

Team Ninja wants to implement changes based on what the community thinks. 

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Doom Eternal Multiplayer at QuakeCon 2018? Pete Hines Says 'We Shall See'

By Blake Morse , Jun 25, 2018 4:40pm PDT

The VP of Bethesda didn't let any cats out of the bag, but he also didn't deny the possibility. Check out our interview for the full scoop. 

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For Honor: Marching Fire Interview: Ongoing Improvements Are A 'No-Brainer'

By Kevin Tucker, Jun 25, 2018 3:40pm PDT

Shacknews learns more about the improvements made to For Honor ahead of the upcoming release of the Marching Fire DLC.

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Call of Duty: Black Ops 4's Dan Bunting: 'We're Bringing a More Tactful Pace'

By Blake Morse , Jun 25, 2018 3:30pm PDT

The studio co-head of Treyarch sat down with us to go in-depth on the upcoming titles multiplayer features. 

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Aaron Greenberg Interview: Bringing Gears of War to New Audiences

By Brittany Vincent, Jun 25, 2018 3:15pm PDT

The General Marketing head is looking to expand the Gears of War audience.

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Aaron Greenberg Interview: Diversifying the Xbox Game Pass Portfolio With New Studios

By Brittany Vincent, Jun 25, 2018 2:25pm PDT

Xbox Game Pass members have a lot to look forward to. 

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Xbox's Aaron Greenberg: 'Developers Choose Us'

By Chris Jarrard, Jun 25, 2018 2:10pm PDT

Microsoft's commitment to pushing new hardware and listening to fan feedback makes them the premiere destination for indie developers, according to the general manager of Xbox Games Marketing.

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Alienware Co-Founder: 'Every Single One of Our Products Is VR-capable or VR-ready'

By Chris Jarrard, Jun 25, 2018 1:40pm PDT

The gaming hardware maker is committed to serving all segments of the PC gaming market.

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Dying Light 2 Interview: Learning to Live During A Zombie Apocalypse

By Brittany Vincent, Jun 23, 2018 2:25pm PDT

The zombies are shambling their way back into the spotlight. 

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LucidSound's Head of Product Shows Off New LS25, LS31, & LS41 Headsets

By Brittany Vincent, Jun 23, 2018 1:45pm PDT

If you're in the market for a new headset, these look comfortable. 

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