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When Diablo 3 launches, players will be able to buy and sell any and every item in the game through real money auction houses.
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Diablo 2's "Closed" economy was affected by RMT (and probably more-so by hacking) and I just ignored all of it by playing with friends in private games.
A potential upside of integrating RMT in-game is it will broaden the market beyond what it was in D2, making manipulation efforts more difficult. The average casual gamer doesn't involve themselves with RMT unless its an F2P game with the component integrated directly.
Ideally, Blizzard keeps an eye on SIGNIFICANT** efforts to manipulate the market and prevents them.
(**Emphasis on significant. Jimbob being clever and buying up today's offering of GoatBlade's to resell at a markup is not a significant market manipulation. IGE buying up 30% of items on the market to resell at a markup would be significant.)
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