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The Last of Us first DLC is multiplayer maps

By Alice O'Connor, Sep 27, 2013 6:45am PDT

If you're itching for more of the lovely The Last of Us, good news: Naughty Dog is finally starting to reveal more of its DLC plans. Unfortunately, the first DLC release, later this month, will be a multiplayer map pack. You'll need to wait a few months for more single-playe...

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"You guys speak for yourself. I find the mulitplayer a ton of fun. I play it a lot on the ..."

- wrecker77 see all 4 comments

The Last of Us' unused musical ending

By Andrew Yoon, Sep 26, 2013 10:45am PDT

At PAX Prime this year, Naughty Dog showed off an unused "alternate" ending for The Last of Us. It's quite special...

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"So good, I could really use the $40 bucks if I sold it to get GTAV but i dont want to sell it"

- oldschoolbob-o see all 13 comments

Behind the scenes of The Last of Us' title sequence

By Andrew Yoon, Sep 11, 2013 3:30pm PDT

A new behind-the-scenes look at The Last of Us goes into how its title sequence was made--and why it was so important.

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The Last of Us adds Interrogation multiplayer mode

By Andrew Yoon, Aug 28, 2013 4:30pm PDT

While The Last of Us' single player captured the attention of the gaming world, the multiplayer is none too shabby. Our biggest complaint was the...

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The Last of Us' flamethrower is powerful because Naughty Dog ran out of time

By Steve Watts, Aug 09, 2013 2:00pm PDT

Creative director Neil Druckmann explains the flamethrower balance in The Last of Us, and how it was actually underpowered until Naughty Dog ran out of time for balancing.

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"Late in the game it has a pretty awesome mission with the ship falling apart around you. But ..."

- RaptorII see all 29 comments

The Last of Us used to have a very different 'villain'

By Steve Watts, Aug 07, 2013 3:00pm PDT

The Last of Us creative director Neil Druckmann explains various changes to early drafts of the story, including a different role for Tess and a longer period of innocence for Ellie. Spoilers.

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"I think both versions are great. Its not so much what the game is as opposed to how it was ..."

- rtricoche see all 3 comments

How an idea from Uncharted 2 led to The Last of Us

By Andrew Yoon, Aug 06, 2013 4:30pm PDT

Neil Druckmann, lead designer of Uncharted 2 and creative director of The Last of Us, talked about how a cut idea from the Uncharted games led to the genesis of their survival horror world.

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"The Mute Girl concept reminds me of Yorda from Ico. Like Ellie, she's a female NPC that you're ..."

- raypaw see all 7 comments

The Last of Us ending influenced by tie-in comic

By Steve Watts, Jul 23, 2013 9:30am PDT

The Last of Us writer/director Neil Druckmann explains how the mini-series comic from Dark Horse influenced the game, including its ending.

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The Last of Us ships 3.4 million in three weeks

By Steve Watts, Jul 09, 2013 7:30am PDT

Naughty Dog's The Last of Us has reached 3.4 million in global sales after only three weeks on the market, according to Sony estimates.

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"Wow, you've all really convinced me. Yeah, no, I was just kidding. Still glad I traded it away."

- wytefang see all 83 comments

The Last of Us director describes game's original ending

By Andrew Yoon, Jun 28, 2013 8:00am PDT

Spoilers, duh.

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"the real choice was whether you kill the other two doctors or not, because you can leave that ..."

- deathofrats see all 3 comments

Ellen Page says Last of Us 'ripped off' her likeness

By Steve Watts, Jun 24, 2013 5:00pm PDT

Actress Ellen Page says that her likeness was "ripped off" for The Last of Us character Ellie, and that it was "not appreciated."

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"There's enough differences for it to not a likeness. All should be aware right now, in our ..."

- Beave Village see all 95 comments

The Last of Us patch causes save issues [Update]

By Andrew Yoon, Jun 14, 2013 10:15am PDT

The Last of Us is great. But not so great that you'll want to start over from the beginning as your save magically disappears.

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"I have the game since wednesday and not a single problem with my saves ^^"

- ichfan see all 14 comments

Strategies for surviving The Last of Us

By Andrew Yoon, Jun 05, 2013 8:15am PDT

After playing through The Last of Us, here are some helpful hints that should give you the edge.

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"This is not a game about choice. While you can make decisions in combat, that's it. It's still ..."

- AndrewYoon see all 8 comments

The Last of Us review: life and death

By Andrew Yoon, Jun 05, 2013 7:00am PDT

The Last of Us is as thoughtful as it is exhilarating, and easily stands as Naughty Dog's best work to date.

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"I'm not sure how you expect me to read this without a big number at the top out of 10."

- ForcedEvolutionaryVirus see all 83 comments

The Last of Us multiplayer caught on video

By Andrew Yoon, Jun 04, 2013 12:30pm PDT

Yesterday, we gave you an extensive preview on the long-hidden multiplayer modes of The Last of Us. But words can rarely do video games justice, so...

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"the clunkyness of a controller playing that just turns me off soooo much. yes i know it's old ..."

- head crab see all 4 comments