Metal Gear Solid Series News

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Metal Gear Solid: Ground Zeroes' Xbox & PlayStation-exclusive levels are not exclusive

By Andrew Yoon, Apr 24, 2014 7:15am PDT

Metal Gear Solid V: Ground Zeroes aimed to displease fanboys of both platforms by giving PlayStation owners the exclusive Deja Vu mission and Xbox owners the exclusive Jamais Vu mission. However, in an attempt to further anger fanboys, Kojima Productions has announced that t...

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"Sweet! What's this bollocks about Kojima wanting to displease fanboys?"

- Mad Brahmin Disease see all 3 comments

Video: Metal Gear Solid: Ground Zeroes completed in ten minutes

By Andrew Yoon, Mar 19, 2014 12:30pm PDT

Our Steve beat the game in about two hours, but if you know what you're doing, you can speed-through the game in ten minutes.

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"I agree that charging twenty to thirty for it was a mistake (it probably should have been ..."

- clashcity76 see all 28 comments

Solid Snake named for animal influence, says Kojima

By Steve Watts, Mar 11, 2014 4:00pm PDT

Series creator Hideo Kojima has delved into an explanation of Solid Snake's name, and how it developed further has he had to come up with other characters to match.

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"I have a gas snake brewing up now, better rush to the lavatory."

- Early_Grayce see all 7 comments

Metal Gear Solid: Ground Zeroes unlocks exclusive content in The Phantom Pain

By Andrew Yoon, Feb 25, 2014 8:00am PST

Early physical and digital copies of Ground Zeroes will include exclusive DLC for use within The Phantom Pain.

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"I swear I keep seeing the price drop for this content. Now, $20 doesn't seem so bad."

- iamcuddles see all 2 comments

Metal Gear Solid: Ground Zeroes video compares generations

By Andrew Yoon, Feb 19, 2014 8:15am PST

Will the game's shiny next-gen bells and whistles be worth the added cost? A new comparison video from Kojima Productions will give you the evidence you need.

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"PS4 version has dynamic weather effects, the other versions use a standard 2d skybox. The ..."

- scud see all 7 comments

Metal Gear Solid: Ground Zeroes designer says length concerns 'trumped-up'

By Steve Watts, Feb 06, 2014 9:15am PST

Kojima Productions designer Jordan Amaro has chimed in regarding the controversy over the length of Ground Zeroes, drawing comparisons to games like Journey and Dear Esther.

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"I sure as hell didn't, and I wont be paying $45 CAD for Ground Zeroes either."

- RowjinZee see all 35 comments

Metal Gear Rising PC no longer requires always-on internet [Update]

By Ozzie Mejia, Jan 09, 2014 5:30pm PST

Metal Gear Rising: Revengeance has finally arrived on PC, but users have noticed that the game won't allow offline play. Whether it's a DRM or bug within Steam remains to be seen.

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"Hopefully all that will be patched, I too have 16:10 1920x1200 resolution in use."

- Kolzig73 see all 32 comments

Metal Gear Solid 5 has rare 'Sexual Violence' ESRB descriptor

By Steve Watts, Jan 07, 2014 7:45am PST

Metal Gear Solid 5: Ground Zeroes has content that earned it a "Sexual Violence" descriptor from the ESRB, a rating shared by only one other game.

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"I await the divisive Penny Arcade strip of the scene and the inevitable shitstorm from various ..."

- ThrillKill see all 19 comments

Metal Gear Rising: Revengeance cuts PC on January 9

By Andrew Yoon, Dec 19, 2013 10:10am PST

Metal Gear Rising: Revengeance, the Platinum-developed action spin-off game starring Raiden, will be available on PC on January 9th.

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"I tried this on the PS3 when it was part of the PS+ games. After about an hour of play, I ..."

- Smoochy666 see all 26 comments

Metal Gear Solid: Ground Zeros will also have exclusive Xbox content

By Andrew Yoon, Nov 22, 2013 1:45pm PST

Metal Gear Solid: Ground Zeroes will also have exclusive content on Xbox platforms, a new promo video has revealed.

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"At least you could pre-order it earlier with the PS4 Brack Friday bunduru."

- Mad Brahmin Disease see all 4 comments

Ground Zeroes will help ease players into Metal Gear Solid 5, Kojima explains

By Steve Watts, Oct 25, 2013 11:30am PDT

Metal Gear Solid 5 will have its groundwork laid by Ground Zeroes, and series creator Hideo Kojima has explained the gameplay and story details that make the prologue so important.

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"Yeah, you make a very valid point. I've been bummed about lack of hayter since I heard about it ..."

- galewind see all 5 comments

Metal Gear Solid: Ground Zeroes videos show off daytime mission, Xbox One graphics

By Andrew Yoon, Sep 23, 2013 4:05am PDT

Kojima Productions showcased a new daytime level from Metal Gear Solid: Ground Zeroes at TGS.

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Metal Gear Solid: Ground Zeroes video: twelve minutes of PS4 gameplay from TGS

By Andrew Yoon, Sep 19, 2013 6:00am PDT

Kojima Productions showed off a new real-time demo of Metal Gear Solid: Ground Zeroes at Tokyo Game Show today, running on PS4 spec.

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"its one game broken into two seasons like breaking bad first ground zeroes, than phantom pain ..."

- Chandler55 see all 4 comments

Metal Gear Solid 5's open world inspired by tablets

By Steve Watts, Sep 06, 2013 12:35pm PDT

Kojima says that the idea to make Metal Gear Solid 5: The Phantom Pain an open world game came from looking for ways to integrate second-screen functionality with tablets.

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"Interesting how Sony and Nintendo require you to use their devices to do this and XBox ..."

- Endymion_ see all 8 comments

Why Hideo Kojima prefers Big Boss over Solid Snake

By Andrew Yoon, Sep 06, 2013 9:15am PDT

One of the reasons why creator Hideo Kojima returns to Big Boss is that he finds it "easier" to tell his story. "As you guys know, Solid Snake is not a real human, but Big Boss is," he explained to us.

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"Considering David is John's clone, we can all pretend it's Solid Snake and call it a day!"

- The Average Hero see all 11 comments