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Remedy Reimagining Death Rally for iPhone, iPad

By Jeff Mattas, Jan 12, 2011 12:00pm PST

Back in 1996, developer Remedy released its first game, a top-down combat-racer called Death Rally. In 2009, it released an updated freeware version of the title that would run on modern ha

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"Remedy is dead to me until we get Alan Wake on PC. Dumb asses at Remedy should have never got in ..."

- ShXIII see all 23 comments

Daily Filter: January 10, 2010

By Xav de Matos, Jan 10, 2011 6:00pm PST

Shacknews receives a slew of new screenshots and trailers for upcom

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"I really wish the mute icon wouldn't stay in the center of the screen when you mute videos."

- PointlesS76 see all 2 comments

EA CEO: Digital Sales Will Beat Retail in 2011

By Brian Leahy, Jan 10, 2011 3:00pm PST

In an interview with IndustryGamers, Electronic Arts CEO John Riccitiello is quite confident that digital video game sales in 2011 will be a bigger...

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"The vast majority of people still want a physical copy of their game q{CITATION NEEDED}q ..."

- zehh see all 33 comments

Daily Filter: January 7, 2011

By Xav de Matos, Jan 07, 2011 7:00pm PST

Shacknews receives a slew of new screenshots and trailers for upcom

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Daily Filter: January 6, 2011

By Jeff Mattas, Jan 06, 2011 6:00pm PST

Shacknews receives a slew of new screenshots and trailers for upcoming games everyday. The most antic

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"i wish MotoGP looked prettier. Milestone really messed up with last year's release (MotoGP ..."

- vitzpatel Add a comment

Daily Filter: January 5, 2011

By Xav de Matos, Jan 05, 2011 6:00pm PST

Shacknews receives a slew of new screenshots and trailers for upcoming games

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Daily Filter: January 4, 2011

By Xav de Matos, Jan 04, 2011 6:00pm PST

Shacknews receives a slew of new screenshots and trailers for upco

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OnLive Integration Coming to Vizio TV Sets, Blu-Ray Players, Tablets and Phones

By Alice O'Connor, Jan 04, 2011 9:00am PST

OnLive has joined hands with electronics company Vizio to integrate support for its cloud gaming service into a new line of televisions as well as...

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"Technically, you're right. But if you read what Schnapple was saying, he made it sound like if a ..."

- shurcool see all 41 comments

Puzzle Quest Creator Infinite Interactive Bought by Flight Control Dev Firemint

By Alice O'Connor, Jan 04, 2011 7:00am PST

Infinite Interactive, the Australian developer behind the Puzzle Quest series, has been acquired by Flight Control dev and fellow Melburnian...

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"puzzle quest 2 was all grinding. I enjoyed flight control though, play it and forget it kinda ..."

- Xulu see all 3 comments

Daily Filter: January 3, 2011

By Xav de Matos, Jan 03, 2011 7:00pm PST

Shacknews receives a slew of new screenshots and trailers for upcom

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Best of 2010 Awards: Recap

By Shack Staff, Dec 30, 2010 2:00pm PST

Our Best of 2010 Awards are set to end tomorrow with the reveal of the Shacknews pick for Game of the Year. We've compiled the entire list of...

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"On a side, last time I saw the hip was with the stones, and at that time....... new orleans WAS ..."

- Fletcherhea see all 53 comments

Best of 2010 Awards: PS3 Exclusive

By Shack Staff, Dec 29, 2010 2:00pm PST

PS3 Exclusive: God of War 3 We've followed Kratos from lowly soldier to the god of war. F

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"Yea after 2008 and 2009 it was definitely a weaker year for PS3 exclusives. God of War 3 was all ..."

- phinn see all 9 comments

Best of 2010 Awards: Action-Platformer

By Shack Staff, Dec 28, 2010 2:00pm PST

Action: God of War III Over the past several years, Kratos has cemented himself as one of videogaming's most disgruntled badasses. We all...

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"The plain old "Action" genre is what I would put GoW/Bayonetta/DMC and the like in."

- one random winner see all 32 comments

Best of 2010 Awards: Action-Adventure

By Shack Staff, Dec 28, 2010 12:00pm PST

Action-Adventure: Red Dead Redemption It seems like beating a dead horse, but we keep coming back t

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"i dont know why they have alan wake on almost everything. It was ok but there were many better ..."

- Damann66 see all 6 comments

Best of 2010 Awards: Role-Playing

By Shack Staff, Dec 28, 2010 9:00am PST

Role-Playing: Mass Effect 2 In the far reaches of space, one man (or woman, if you'd prefer) holds

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"I think it's because none of the Shack staff spends considerable time on handhelds. And with ..."

- Walterbennet see all 101 comments