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Fallout 3 Interview

By Maarten Goldstein, Aug 30, 2007 7:04am PDT

There's a new Fallout 3 interview on Eurogamer, chatting with Bethesda's Pete Hines about the role playing game sequel.

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PAX 07: The Eye of Judgment Interview of Judgment

By Carlos Bergfeld, Aug 29, 2007 9:04pm PDT

The Eye of Judgment is coming. I played Sony Computer Entertainment Japan's card/video-game holographic mashup at PAX, and I'm somewhat ashamed to...

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"I also love how the developer gave you an out that no one explained the game to you. "

- Zhaneel see all 8 comments

PAX 07: Kane & Lynch: Dead Men Hands-On

By Carlos Bergfeld, Aug 29, 2007 10:30am PDT

Shacknews went hands-on with Io's squad-based heist shooter at PAX 07 and returned with a surplus of details.

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"I really loved Freedom Fighters and controlling your little squad of guys. In that game the AI ..."

- loboVT see all 15 comments

BioShock Interview

By Maarten Goldstein, Aug 28, 2007 5:57am PDT

Q&A: Levine surfs BioShock's wake on GameSpot offers an interview with Ken Levine, the founder of Irrational Games 2K Boston. Levine is asked about...

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Warhammer Online Interview

By Maarten Goldstein, Aug 28, 2007 5:51am PDT

WarCry has yet another Warhammer Online, this time talking to EA Mythic folks about the game at the Penny Arcade Expo. There's also video footage...

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PAX 07: Far Cry 2 Impressions and Interview

By Carlos Bergfeld, Aug 27, 2007 4:09pm PDT

While at PAX Shacknews got a private screening of the upcoming Far Cry iteration. Clint Hocking describes Far Cry 2 with descriptive words and we give you pictures to go along.

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"Crytek also stated that players didn't like the mutants much, they've changed the aliens up. I ..."

- nutcrackr see all 44 comments

Mark Rein Interview

By Maarten Goldstein, Aug 23, 2007 8:21am PDT

There's an interview with Mark Rein on Eurogamer, chatting with the Epic Games VP at the Leipzig Games Convention. Topics include Gears of War, id...

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SOCOM: U.S. Navy SEALs Tactical Strike Interview

By Chris Faylor, Aug 21, 2007 12:05pm PDT

As Chris Remo pointed out during his San Deigo Comic Con coverage, SOCOM: U.S. Navy SEALs Tactical Strike isn't what you expect from a series...

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Interview: ZeniMax Online's Matt Firor

By Nick Breckon, Aug 16, 2007 7:59am PDT

Earlier this month, Mythic co-founder Matt Firor was named as the new leader of ZeniMax Online Studios. ZeniMax--the parent company of Elder...

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Call of Duty 4: Modern Warfare Multiplayer Interview

By Chris Remo, Aug 13, 2007 1:52pm PDT

Infinity Ward lead character artist Joel Emslie speaks on Call of Duty 4: Modern Warfare's multiplayer class system, perks, campaign, and more.

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"because from bf2 to 2142 there wasn't anything really great and fantastic and "new" it felt like ..."

- dedgecko see all 13 comments

Interview: Everyday Shooter Creator Jonathan Mak

By Carlos Bergfeld, Aug 09, 2007 4:10pm PDT

A year ago, Queasy Games founder and sole employee Jonathan Mak lived in his mother's basement and had a day job, using his extra hours to work on...

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"holy fuck was that a great fucking interview, really fucking like you know? fucking great.. all ..."

- techx4 see all 10 comments

38 Studios Interview

By Maarten Goldstein, Jul 31, 2007 6:38am PDT

TenTonHammer has posted an interview with part of the 38 Studios management team, asking them how the MMO studio founded by Red Sox pitcher Curt...

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Interview: id Software's Kevin Cloud & Steve Nix

By Chris Remo, Jul 30, 2007 11:28am PDT

Two key id Software employees speak on tech licensing, console dev, id's new game, Carmack on mobile and DS, and Quake Wars' insane AI.

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"It seems like some of the things Carmack has been working on has been mainly for developers. It ..."

- mobab see all 76 comments

Comic-Con 07: Castle Crashers Preview and Interview with The Behemoth's Tom Fulp

By Chris Remo, Jul 30, 2007 1:08am PDT

When I last saw The Behemoth's four-player old-school cooperative brawler Castle Crashers, the game was being shown for the first time. The San...

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"It was a challenge for me at the beginning but after a few minutes I got the hang of the game's ..."

- Chris Remo see all 4 comments

Interview: Insomniac Games' Ryan Schneider

By Chris Faylor, Jul 26, 2007 12:13pm PDT

We talk with marketing director Ryan Schneider about all things Insomniac, including plans for the company's Ratchet & Clank Future and Resistance: Fall of Man properties.

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"Quick question -- will the new R&C have multiplayer? Or just single player campaign? I don't ..."

- Sturm08 see all 11 comments