Team Fortress 2 Interview
There's a Team Fortress 2 interview on Rock, Paper, Shotgun, asking Robin Walker and Charlie Brown of Valve everything about the oft-delayed...
READ MORE >Interview: Harvey Birdman, Attorney at Law's Micah Skartika
The Shack called High Voltage lead designer Micah Skartika to the stand to defend Harvey Birdman: Attorney at Law (PSP, PS3, Wii).
READ MORE >Guitar Hero III PC Interview
Last week, Aspyr Media announced it would be bringing Guitar Hero III: Legends of Rock< to the PC and Mac. At the time, further details were...
READ MORE >"I play at the bars. People buy me drinks so I'll stop whipping their ass."
see all 15 commentsBioShock Spoiler Interview
In case our own spoiler-laden interview with Ken Levine wasn't enough, GameSpot now also has an interview about specific elements in BioShock....
READ MORE >BioShock Interview
The 50th Gamers With Jobs podcast is up, co-hosted by 2K Games Boston's Ken Levine. As you'd expect, BioShock is among the topics discussed.
READ MORE >Age Of Conan: Hyborian Adventures Interview
Recently delayed from its initial October 2007 release to March of 2008, Funcom's Age Of Conan: Hyborian Adventures highlights a different approach...
READ MORE >"Felicia and I saw the demoing at DragonCon, it looked like a lot of fun. The booth was packed ..."
see all 7 commentsWarhammer Online Interview
There's an interview with EA Mythic's Mark Jacobs on TenTonHammer, chatting about Warhammer Online at the Austin Game Developers Conference.
READ MORE >Catching Up with Bungie's Frank O'Connor
Bungie content manager Frank O'Connor talks about Halo 3 development, downloadable content, the studio's plans for the future, and more.
READ MORE >"What's so neg about his post? It's like saying I can't wait to eat that food so I can stop just ..."
see all 49 commentsHellgate: London Interview
There's a nine page Hellgate: London interview on Gaming Trend, chatting with Bill Roper about the highly anticipated action RPG. The interview is...
READ MORE >Iron Lore Interview
Iron Lore has become one of the better stories emerging out of the independent developer pool. Founded in 2000, the studio recently established...
READ MORE >"I got into it late, and I'm loving it. Bought TQ and Immortal Throne on Steam, and it's a blast ..."
see all 9 commentsDemiurge Interview: Wii, WWII, and Whiteboards
We talk with Demiurge studio director Al Reed about working on BioShock, his company's development philosophy, and its upcoming Brothers in Arms port for the Wii.
READ MORE >"if you're working on wii and are close with irrational/2kboston, why not try and convince them ..."
see all 4 commentsid Software Interview
Will id Tech 5 be All the Rage? is a Next Generation article asking id's Steve Nix about their new technology and more.
READ MORE >Interview: Backbreaker's Matt Sherman
NaturalMotion, makers of the Euphoria motion engine being used in LucasArts' upcoming Star Wars: The Force Unleashed, recently unveiled its first...
READ MORE >"Been waiting for this for a long time, but I don't have high hopes that it'll actually be a good ..."
see all 3 commentsKen Levine on BioShock: The Spoiler Interview
Creative director Ken Levine spills it all on Irrational's beloved BioShock. Completed the game? Stay awhile and listen. Fight Club, Valve's influence, cult deprogrammers, and much more. This is a must read.
READ MORE >"hmm i think i missed that. i was short 1 weapon station by the end. not sure what you're ..."
see all 83 commentsKillzone 2 Interview
Over at Computer & Video Games you can find an interview with Guerilla Games director Mathijs De Jong. He's asked about the PlayStation 3 exclusive...
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"[spoiler]didn't he come back at then end after killing birdmaspoiler]"
- knightblade87 see all 7 comments