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Team Fortress 2 Interview

By Maarten Goldstein, Oct 01, 2007 9:33am PDT

There's a Team Fortress 2 interview on Rock, Paper, Shotgun, asking Robin Walker and Charlie Brown of Valve everything about the oft-delayed...

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Interview: Harvey Birdman, Attorney at Law's Micah Skartika

By Carlos Bergfeld, Sep 27, 2007 11:06pm PDT

The Shack called High Voltage lead designer Micah Skartika to the stand to defend Harvey Birdman: Attorney at Law (PSP, PS3, Wii).

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"[spoiler]didn't he come back at then end after killing birdmaspoiler]"

- knightblade87 see all 7 comments

Guitar Hero III PC Interview

By Chris Faylor, Sep 21, 2007 10:00am PDT

Last week, Aspyr Media announced it would be bringing Guitar Hero III: Legends of Rock< to the PC and Mac. At the time, further details were...

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"I play at the bars. People buy me drinks so I'll stop whipping their ass."

- fleabug see all 15 comments

BioShock Spoiler Interview

By Maarten Goldstein, Sep 21, 2007 5:31am PDT

In case our own spoiler-laden interview with Ken Levine wasn't enough, GameSpot now also has an interview about specific elements in BioShock....

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BioShock Interview

By Maarten Goldstein, Sep 20, 2007 5:32am PDT

The 50th Gamers With Jobs podcast is up, co-hosted by 2K Games Boston's Ken Levine. As you'd expect, BioShock is among the topics discussed.

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Age Of Conan: Hyborian Adventures Interview

By Chris Faylor, Sep 14, 2007 9:00am PDT

Recently delayed from its initial October 2007 release to March of 2008, Funcom's Age Of Conan: Hyborian Adventures highlights a different approach...

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"Felicia and I saw the demoing at DragonCon, it looked like a lot of fun. The booth was packed ..."

- thekidd see all 7 comments

Warhammer Online Interview

By Maarten Goldstein, Sep 14, 2007 12:07am PDT

There's an interview with EA Mythic's Mark Jacobs on TenTonHammer, chatting about Warhammer Online at the Austin Game Developers Conference.

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Catching Up with Bungie's Frank O'Connor

By Chris Remo, Sep 13, 2007 3:15am PDT

Bungie content manager Frank O'Connor talks about Halo 3 development, downloadable content, the studio's plans for the future, and more.

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"What's so neg about his post? It's like saying I can't wait to eat that food so I can stop just ..."

- JR RAD see all 49 comments

Hellgate: London Interview

By Maarten Goldstein, Sep 11, 2007 11:36pm PDT

There's a nine page Hellgate: London interview on Gaming Trend, chatting with Bill Roper about the highly anticipated action RPG. The interview is...

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Iron Lore Interview

By Nick Breckon, Sep 07, 2007 2:02pm PDT

Iron Lore has become one of the better stories emerging out of the independent developer pool. Founded in 2000, the studio recently established...

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"I got into it late, and I'm loving it. Bought TQ and Immortal Throne on Steam, and it's a blast ..."

- deject see all 9 comments

Demiurge Interview: Wii, WWII, and Whiteboards

By Nick Breckon, Sep 05, 2007 10:38pm PDT

We talk with Demiurge studio director Al Reed about working on BioShock, his company's development philosophy, and its upcoming Brothers in Arms port for the Wii.

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"if you're working on wii and are close with irrational/2kboston, why not try and convince them ..."

- chongerX see all 4 comments

id Software Interview

By Maarten Goldstein, Sep 05, 2007 8:43am PDT

Will id Tech 5 be All the Rage? is a Next Generation article asking id's Steve Nix about their new technology and more.

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Interview: Backbreaker's Matt Sherman

By Carlos Bergfeld, Aug 31, 2007 10:00am PDT

NaturalMotion, makers of the Euphoria motion engine being used in LucasArts' upcoming Star Wars: The Force Unleashed, recently unveiled its first...

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"Been waiting for this for a long time, but I don't have high hopes that it'll actually be a good ..."

- Speedy8 see all 3 comments

Ken Levine on BioShock: The Spoiler Interview

By Chris Remo, Aug 30, 2007 2:00pm PDT

Creative director Ken Levine spills it all on Irrational's beloved BioShock. Completed the game? Stay awhile and listen. Fight Club, Valve's influence, cult deprogrammers, and much more. This is a must read.

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"hmm i think i missed that. i was short 1 weapon station by the end. not sure what you're ..."

- dantastic see all 83 comments

Killzone 2 Interview

By Maarten Goldstein, Aug 30, 2007 7:06am PDT

Over at Computer & Video Games you can find an interview with Guerilla Games director Mathijs De Jong. He's asked about the PlayStation 3 exclusive...

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