Fallout's Sarita Choudhury chats bringing Moldaver to life
From what piece of Fallout tech she wants in real life to whether she wants to be in more video game shows, we talk about it all!
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From what piece of Fallout tech she wants in real life to whether she wants to be in more video game shows, we talk about it all!
Firor has been working on ESO for 17 years now and the idea of crossplay is one that poses a rather large challenge.
Andy Schatz talks to us about crafting the sequel to Monaco ten years later.
Guilty Gear creator Daisuke Ishiwatari, Strive director Akira Katano, and producer Ken Miyauchi spoke to us about how much further Guilty Gear Strive can go.
The creator of Kerbal Space Program has always been fascinated by RC vehicles, so creating a game that let him explore that made perfect sense.
Four Horsemen showed off new figures and sets during a recent in-person meeting.
The owner of VANGO Toys sat down with us to discuss the latest business.
Want magnetic putty? Aaron's got you covered. Want putty that can change color or slime you can stick fake dead flies into? He's got your back.
Vertigo Games had quite an IP on its hands when it got the chance to rework 7th Guest into a VR format and it arguably succeeded with flying colors.
Travis Rhea spoke to us about the premium nature of these cards and the decision behind making them thicker than other collectibles.