Dead Rising devs on source material loyalty & why Dino Crisis remake hasn't happened
At Tokyo Game Show 2024, we spoke to the devs of Dead Rising Deluxe Remaster about how important it was keep it as fun as the original.
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At Tokyo Game Show 2024, we spoke to the devs of Dead Rising Deluxe Remaster about how important it was keep it as fun as the original.
As IfSunSets enters early access, we spoke with Director Munseok Chae about how this cursed pirate-themed survival sandbox has come together.
We caught up to Behaviour Interactive's Head of Partnerships and Dead by Daylight's Game Director to talk about the latest on both.
With the Duskmourn: House of Horror expansion coming to Magic: The Gathering this month, we spoke to Mark Rosewater about a variety of topics!
Kei Odagiri talked about his journey to becoming a game dev and his work on FF14.
The developers open up about how they met, what it's like starting an indie studio, and how they approach balance in a game like Nexus 5X.
We spoke with WoW producers to discuss upcoming features and quality-of-life changes in The War Within.
We sat down with Limited Run Games Programmer Randy Linden at QuakeCon 2024 to talk about the unveiling of the enhanced Doom SNES port.
We sat down with Bethesda Senior Community Manager Joshua Boyle at QuakeCon 2024 to talk about how the event has evolved while maintaining its core identity.
We had a chance meeting with the DNF2001 Restoration Project developers at QuakeCon 2024, which led to a fun conversation about the latest on the project!