Fatal Fury: City of the Wolves devs talk new twists on fan favorite fighters & systems
City of the Wolves Director Hayato Konya & Artist Yoichiro Soeda sat down with us at EVO 2024 to talk about the past, present, and future of Fatal Fury.
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City of the Wolves Director Hayato Konya & Artist Yoichiro Soeda sat down with us at EVO 2024 to talk about the past, present, and future of Fatal Fury.
We spoke with Marvel Vs. Capcom Fighting Collection Producer Shuhei Matsumoto to talk about the Capcom's value of remasters and retro game tournaments at EVO.
Under Night In-Birth 2 Director Kamone Serizawa spoke to plans for the upcoming DLC, guest characters, and French Bread's place on EVO 2024's main stage.
Hidetaka 'SWERY' Suehiro sat down with us to talk about White Owls' first VR game, Death Game Hotel, and the studio's future in VR and traditional games.
We had the pleasure of speaking with the developers all about Warcraft Rumble, from community questions to season 7 and challenges.
The developers from Blue Manchu spoke to us about lessons learned from its previous game, as well as interest in adapting its vibrant universe to an animated series.
We spoke with Juan Castaneda of StudioBando about the intimate story of family and the mechanics that drive it in SOPA - Tale of the Stolen Potato.
We spoke with Nightdive Studio's Stephen Kick and Larry Kuperman about the developer's work on The Thing: Remastered.
Nightdive Studio's Stephen Kick and Larry Kuperman joined us for a conversation on choosing Killing Time as its next project.
We spoke to Nathan Fouts of Mommy's Best Games about the over-the-top creatures and run-and-gun platforming of ChainStaff.