Grounded game director talks what went into creating the water-based koi pond update
Adam Brennecke also touched on Obsidian Entertainment's desire to create bigger content releases.
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Adam Brennecke also touched on Obsidian Entertainment's desire to create bigger content releases.
We sat down with Actor and writer B. Dave Walters to talk about a range of social topics, as well as his career.
Young Horses carefully considered speedrunners when making Bugsnax.
Petting animals in games is all the rage these days and players want to know what sort of furry head rubs to expect in Bugsnax.
Join us on a special ShackStream as we chat with about upcoming 'cute' zombie survival game Zelter with the developers!
The classic Pokemon photography game had a strong influence on the conceptual phase of Bugsnax.
It sounds like Ape Escape fans are in for a good time with Bugsnax.
We recently spoke to Remothered: Broken Porcelain director Chris Darril about the environmental and horror inspirations of the franchise.
Instead of jumping on an Octodad sequel, Young Horses started a workshop cycle of various internal gaming pitches that eventually led to Bugsnax.
Bugsnax developer Young Horses had to narrow down the core mechanic when formulating the game.