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SimCity launching more servers

The launch of Maxis's new SimCity has been something of a mess, to put it mildly, with players facing long queues to even launch what is chiefly a single-player game. Good job, always-online DRM. Maxis has issued a statement saying it's "putting everything we have" towards fixing up the servers and squashing bugs. The city-building sim launches in Europe today, so let's hope that doesn't overload things further.

SimCity review: return of a classic

For its avoidable limitations, SimCity is still a gorgeous and often captivating strategy game. It's easy to consider this the best city-building strategy game to arrive in years.

SimCity to get city size expansions

SimCity will eventually get larger city sizes, as PC power increases so more mainstream users can access it, according to creative director Ocean Quigley.

How Will Wright plays the new SimCity

You may have thoughts about the new SimCity--the city size; a lack of terraforming; its always-online DRM requirement--but your opinions don't matter. No, Will Wright, that's who we want to hear from. Metaphorically sitting in a big red leather armchair to tell a story like a beloved uncle, the SimCity creator talks about the first game in the series he hasn't worked on, his first impressions, and how he builds his cities.

SimCity preview: preparing for the future

Having spent a day with SimCity, it's easy to leave some of the cynicism about the project at the door. The general impression is that the online-only integration stems in part from Maxis' desire to have as many tools at their disposal as possible. Inevitably, it will rub some long-time fans the wrong way. But one leaves with the sense that we're only scratching the surface with what Maxis can do with SimCity over the next several years, and that online integration is a big part of that.

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