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Shadowrun Returns coming in June with Steam Workshop

In a sizable databurst broadcast across cyberspace, Harebrained Schemes has revealed that Shadowrun Returns will launch in June on Steam, using the Steam Workshop to share what deckers make in its editor. The developer also shared a few plans for potential DLC, the state of the Linux edition, deadlines for pre-ordering the Collector's Edition, and what using Steam means for the promised DRM-free edition.

Project Eternity video shows off dynamic pre-rendered backgrounds

Obsidian has returned to the site of Project Eternity's first screenshot for a proper in-motion look at the crowdfunded retro RPG's pre-rendered backgrounds. These aren't your younger self's pre-rendered backgrounds, oh no, as they're jazzed up with shiny tech like dynamic lighting and water which can ebb and flow.

Portalarium Kickstarter ends, over $2 million pledged in total

Yes, yes, people really are quite keen to see a new RPG from Ultima creator Richard 'Lord British' Garriott de Cayeux. Kickstarter crowdfunding for his new game, Shroud of the Avatar, wrapped up on Sunday just short of $2 million, and was pushed over that mark by direct pledges outside Kickstarter. As developer Portalarium originally sought only one million dollars, all sorts of futures have been bunged in through stretch goals.

Torment: Tides of Numenera sets Kickstarter record

inXile Entertainment's Torment: Tides of Numenera has set a new Kickstarter record as the most-funded video game in the crowdfunding site's history, wrapping up over the weekend with a whopping $4,188,927 in pledges. It raked in at least $127,000 or so in direct pledges too. The RPG's crowdfunding campaign isn't over quite yet, as inXile will keep things running until the end of April to try to hit its $4.5 million stretch goal of a stronghold for players to call their very own.

Minecraft horses teased as PC sales pass 10 million

Minecraft, you may have heard, is pretty popular. In January 2011, while the game was still in beta, it passed 1 million sales. Two and a bit years later, the PC edition has now hit the 10 million sales mark. Gosh, that's a big round number. The Xbox 360 edition recently passed 6 million too, while the mobile version has sold at least 7 million.

Analogue sequel Hate Plus formally announced

It's high time we started preparing for the awakening of our digital betters, and thankfully Christine Love is coming back with a third AI tale in the visual novel series she kicked off with Digital: A Love Story. While Analogue: A Hate Story skipped centuries ahead of Digital, Hate Plus will follow directly on, and even continue from your save file.

Monaco robbing PC and XBLA on April 24

Heist 'em up Monaco: What's Yours Is Mine snatched the IGF Grand Prize three years ago, and now it's pilfered an even finer treasure: a release date. Quickly but discretely form a crew of your most trusted and skilled underworld acquaintances, as the stealing simulator is sneaking into PC and Xbox Live Arcade on April 24.

Blizzard details 1.0.8 multiplayer improvements

Blizzard has gabbed before about focusing on Diablo 3's co-op experience in patch 1.0.8, but what does that actually mean? What's new? What about me? What about my needs? Thankfully, Blizzard's thinking of me, and has explained a lot of changes to make multiplayer friendlier and less frustrating.

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