Cart Life wins IGF 2013 Grand Prize
Cart Life takes the 2013 Grand Prize at the Independent Game Festival Awards.
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Cart Life takes the 2013 Grand Prize at the Independent Game Festival Awards.
Activision R&D showcased "next-generation character rendering" at a panel at GDC 2013 and the results are really quite extraordinary.
Sony has announced an updated version of PhyreEngine, a multi-platform game engine, at GDC 2013. Available today, version 3.5 expands support for...
NetherRealm is developing an iOS version of Injustice: Gods Among Us.
Today at the Game Developers Conference, Sony went into more detail about a host of PlayStation 4 features, including its user interface, social tools, controllers and peripherals.
Oh, tech demos! So fancy, so shiny, and so unlike any game we'll get to play for years. So come, watch Nvidia's new demo of smashing an amphitheatre to dynamic pieces in real-time, shown at the Game Developers Conference this week, and dream of all the games based upon this which won't get made.
So, guess Moby Dick Studio wasn't real after all.
FTL: Faster than Light has received quite a bit critical acclaim, from being one of our top games of 2012 to being a finalist for the top game at this year's Independent Games Festival. But developer Subset Games had to cut several features they had seriously talked about adding to maintain the integrity of their vision.
Obsidian Entertainment's master storyteller Chris Avellone thinks that more aspiring writers hoping to break into the games industry should play pen & paper role-playing games so they get a feeling for interactive story-telling versus linear story-telling.
The PC Gaming Aliiance has found that PC gaming has grown yet again, this time to $20 billion in 2012.