Injustice: Gods Among Us 'Batgirl' DLC confirmed by NetherRealm
Batgirl has been confirmed as the second downloadable content character for Injustice: Gods Among Us, lending some credence to an earlier rumor about the Season Pass characters.
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Batgirl has been confirmed as the second downloadable content character for Injustice: Gods Among Us, lending some credence to an earlier rumor about the Season Pass characters.
"Shipping a game every year is a boon rather than a hindrance," Ubisoft Quebec game director said about working on Assassin's Creed as co-dev. However, "I don't think teams can be co-dev partners forever," he points out, as the studio tries to leave the shadow of Montreal.
With its promise of virtual reality gaming, Oculus Rift has our attention. But, there are things to keep in mind when making a VR game.
PlanetSide 2 is one of the best-looking MMOs out there, and Sony Online Entertainment knows it. Powered by an engine it calls "ForgeLight," SOE plans on developing its upcoming games exclusively on the engine.
Star Fox originally started off as a first-person 3D flight game called Starglider. But the "language barrier" helped Nintendo and Dylan Cuthbert discover the game's true identity.
Not everyone is happy with the way F2P games are being monetized. Bennett Foddy, creator of games like QWOP and GIRP, gave five reasons for why free-to-play games "usually suck," and offered his own suggestions on possibly making them suck less.
"We wanted to see if we could make a game where the moment-to-moment violence was meaningful," Williams said of Spec Ops: The Line. "If violence was going to be meaningful, we needed to plant a seed of doubt."
By comparing the first Unreal Engine 4 tech demo, running on a PC equipped with an Nvidia GTX 680, with the latest presentation running on a PlayStation. By analyzing the two, minute differences where the PS4 comes short can be found.
Far Cry 3 technical director Cedric Decelles is thoroughly excited for PS4 and the next-generation of consoles. After accepting the award for Best Technology at the GDC Awards, we chatted with him about what he thinks will come from the next-gen.
One of the biggest changes for the upcoming console generation is the switch to x86 architecture. What does Epic Games--developer of the near-ubiquitous Unreal Engine--have to say about it? Well, they're gushing as well.