Closure takes $100K Grand Prize at IGC 2012
This past Friday, the winners of the 2012 Indie Game Challenge at DICE were announced, with Eyebrow Interactive's monochromatic platformer Closure taking the grand prize.
READ MORE >DICE 2012: Epic Games sees more hardware generations
At his DICE 2012 talk titled "Technology and Gaming in the Next Twenty Years" Epic Games' tech director Tim Sweeny made a convincing argument that we're nowhere near the final generation of video games.
READ MORE >Skyrim dragon mounts made in Bethesda 'game jam' experiments
Dragon mounts, home-building, Kinect shouts, werebears, spears, and other strange and wonderful experiments were whipped up for Skyrim by the folks at Bethesda in a 'game jam' week after the game was finished, director Todd Howard has revealed.
READ MORE >"That video was great actually, I watched the whole damn thing. I couldn't stop."
see all 35 commentsDICE 2012: Skyrim PC players average 75 hours in game; Designer Todd Howard explains why
Data from Steam shows that gamers playing Skyrim on PC have racked up an amazing 75 hours of average playtime.
READ MORE >"Yea. There's probably a few in there who bought it without meeting the min specs too."
see all 29 commentsDICE 2012: Analysts agree publishers broken, not the system
The annual DICE summit got started with a debate that struck to the foundation of the video game industry. "Is the publishing model broken?" asked...
READ MORE >"The "suits" bring nothing to the game other than a serious blow to the operating expenditure ..."
see all 11 commentsJetpack Joyride more profitable since going free-to-play
Indie developer Halfbrick has revealed that its iOS hit, Jetpack Joyride, has been downloaded 14 million times, and is more profitable since going free-to-play.
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"Yup, I agree. These are the types of things which need more work than graphics now. These are ..."
- Gwyndion see all 15 comments