Shack's Arcade Corner: Virtua Fighter
Greg is ready to tell us all about the game that introduced polygons to arcade fighting games.
This week on Shack's Arcade Corner we take a look back at Virtua Fighter, the classic arcade fighting game. This game is widely heralded as the first fighter to bring polygons to the arcade. The game also created 3D gameplay mechanics such as knocking your opponent off the level for the win. One interesting tidbit about the arcade cabinet is that it contained parts made by Lockheed Martin, the defense contractor. We definitely have fond memories of trying to be king of this arcade cabinet back in the day. Check out this video to find out more about the iconic arcade classic that is Virtua Fighter.
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Greg Burke posted a new article, Shack's Arcade Corner: Virtua Fighter
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No one is going to agree with me but I love the early polygonal look that games like Virtua Fighter had and it looks like it's coming back in style in indie games and I'm glad it is.
Also Lockheed Martin supplied parts? Whaaaaaaaaaat?
I feel like not enough people say this but your I enjoy your Arcade Corner videos and they're fun to watch.-
Flat polygon graphics are arguably aging better since there's no blurry texture issue (if you ignore the paralax background stuff in Virtua for instance).
Member that Atari futuristic motorcycle racing arcade game? Too lazy to google for it but I can't member the name...flat colorful polygonal awesomeness at Showbiz when I was 7 or 8.