Xbox Chief Phil Spencer Promises More Xbox One Exclusives in 2017
He says it will be an 'exciting year' for gamers, especially with Project Scorpio coming this holiday.
We don't know much about Microsoft's holiday plans, aside from the release of Scorpio. Despite that, Xbox head Phil Spencer has promised more exclusives for Xbox One players this year than it had in 2016.
Spencer used the Halo Wars 2 release as the jumping off point for a look ahead at what fans can expect from the console in this year. "2017 is shaping up to be one of the most exciting years ever for Xbox gamers," he said on Xbox Wire. "We are preparing to launch the most powerful console ever made this holiday – Project Scorpio – along with a diverse lineup of games. In fact, we are committed to delivering even more exclusive games for both Xbox One and Windows 10 this year than we launched in 2016. I was very proud of our first-party lineup in 2016 and I am encouraged by an even bigger and more differentiated first-party lineup in 2017, starting with today’s launch of Halo Wars 2."
He mentioned Rare's new IP Sea of Thieves, which is in "technical alpha," as well as State of Decay 2 and Crackdown 3. Xbox originals Phantom Dust and Voodoo Vince will also be returning. "Fans of the original Xbox game Phantom Dust can look forward to the re-release of the original classic with Xbox Play Anywhere support and cross-play, as well as improvements to game balance and frame rate," Spencer said. "And Voodoo Vince: Remastered is coming to Xbox One, Windows 10 and Steam through the ID@Xbox program. This new edition features high-fidelity visuals and Xbox Play Anywhere support, along with the classic gameplay and brilliant soundtrack fans know and love."
And of course, Spencer just teased the launch "the most powerful console ever made," Project Scorpio, this holiday season." The company has already said that its E3 2017 press briefing is where the big news will be revealed on the new hardware project
Spencer had previously said that 2017 would be "a different year" for the company with no Gears of War of Halo FPS planned as in past years, but said the company still plans to "take risks" despite the cancellation of one of its more high-profile titles, Scalebound from PlatinumGames.
Larry "Major Nelson" Hryb also used the new This Week on Xbox to carry on Spencer's message to fans.
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John Keefer posted a new article, Xbox Chief Phil Spencer Promises More Xbox One Exclusives in 2017
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The elite is the best gamepad ever I think... The standard ones feel like cheap Chinese knock offs. The analog sticks chafe almost as bad as nintendo64 controllers and the plastic shell is so thin it warps and creaks every time you tence up on the controller. The 360 controllers were much better built.
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My position is not hyperbole at all. I will preface by saying that I was there day one in line for the og xbox and 360 and loved both but lets count the many ways Xbox One has fallen flat
- The system was wayy under powered at launch and married to the connect
- It has the weakest lineup of 'exclusives' I can remember on any console and I use the term exclusive loosly since most of the games are on PC
- The library has been very slow to develop
- It gets the shittiest versions of cross platform games almost every time(last 2 generations typically xbox versions were the best)
- The GUI is laggy and hard to navigate
- While the design of the controllers has gotten better the build quality is very very bad on these ones
ughh thats all I can think of right now but I really cannot remember a console Iv loathed more than xbox one
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To be fair, they only started adding BC because they pissed everybody off and they needed a bone to throw them.
http://kotaku.com/xbox-exec-if-you-re-backwards-compatible-you-re-real-509340172-
Funny thing is that its better playing those old games on the 360. The UI is much faster and cleaner, everything still works great, etc.
I got rid of my XB1 a few weeks ago but its good to hear that they're getting rid of multitasking and features like snap. The hardware was clearly incapable of handling the tasks they wanted it to do. They should also flip the table on the UI and start all over again. -
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there's good things about it, but in general it was a pretty embarrassing console - it's one of the few/only times there was a major regression from one generation to the next along most vectors (relative power level, relative price, quality exclusives, etc.) with almost nothing new good to show for it
I think by that standard it's fair to call it one of the worst consoles ever
the controllers are good (esp the elite), their BC support is good, the S is a great revision, and I'm somewhat optimistic about Scorpio since they sort of seem to be back on track (except in the exclusives department but I'm hoping they're holding that stuff back to push alongside Scorpio) but in general they really shit the bed then rolled around in it
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