Exclusive Ghost Recon: Wildlands Interview and Open World Gameplay
Shacknews spoke with Ghost Recon: Wildlands Lead Game Designer, Dominic Butler about the exciting drop-in co-op multiplayer, featured in the game.
We talked with Dominic Butler, Lead Game Designer for Ghost Recon: Wildlands about some of the exciting new gameplay features we'll see in the upcoming title. Ubisoft has been focusing on drop-in multiplayer functionality for its titles lately, and their latest advances will be seen in Ghost Recon: Wildlands.
You can get the same single and multiplayer experience with the new Ghost Recon with players dropping in and out of campaign at will. Regardless of whether you're going it alone or bringing along three friends, you can progress in the story of Ghost Recon: Wildlands the same.
We also got a chance to look at the open world gameplay of Wildlands. Set in beautiful Bolivia, you are part of an elite United States Army Special Forces team called the Ghosts. Unlike the futuristic setting of Future Soldier and Advanced Warfighter, Wildlands is set in modern day and features weapons, vehicles, and equipment that will be immediately familiar for any military buff.
When on a mission, the open world gameplay allows players to choose a multitude of approaches to an objective. You can sneak in on foot, drive in via a plethora of vehicles, or choose to deply via parachute. Enemies will react to changes in terrain and visibility, but you will be limited by them as well. You can spot your enemy better in the daytime, but they can spot you easier as well.
If you enjoyed the gameplay, you can become a Ghost yourself soon. Ghost Recon Wildlands releases on March 7 for PlayStation 4, Xbox One, and PC.
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Jason Faulkner posted a new article, Exclusive Ghost Recon: Wildlands Interview and Open World Gameplay