Here's how to watch Nintendo's Fire Emblem stream
The next Nintendo Direct focuses on 'upcoming Fire Emblem' titles.
After disclosing a firm release date and price for its Switch console last week, Nintendo's turning its attention to all things Fire Emblem for this week's Nintendo Direct.
The live stream will begin at 5pm ET / 2pm ET on Nintendo's Twitch channel, embedded below.
Watch live video from Nintendo on www.twitch.tv
Fans are expecting word of at least two titles during today's event. Nintendo announced development of Fire Emblem and Animal Crossing games for smartphones last year. And earlier this morning, rumor of a Fire Emblem Awakening port for Switch made the rounds.
Stay tuned to Shacknews as we turn up the heat
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David Craddock posted a new article, Here's how to watch Nintendo's Fire Emblem stream
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Still, especially considering Fire Emblem Warriors will be Switch/N3DS, I would have expected and hoped that any future 3DS titles would also be on Switch.
I assume Echoes was in development probably alongside Fates or at the very least started real quick after winding down off of Fates which is why its coming so soon and on 3DS. I just want a Fire Emblem (not Warriors) on Switch this year!
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There are about 65 million 3DS units out there. It was really successful and it would be a mistake to completely ignore that audience until the Switch's library comes online.
They did exactly the same thing transitioning from the GBA to the DS. Hell, they even released the GBA Micro a year after the DS was out. This also happens on regular consoles. The XBox 360, an ancient machine with only 512MB of RAM, got ports of Rise Of The Tomb Raider, Far Cry 4, and MGSV.-
I'm not saying I want no new 3DS games, I'm just surprised its not on both platforms.
Its important to remember that the DS had full backwards compatibility with all GBA titles so continued GBA releases benefitted both platforms. Here that's not the case, and releasing on both will help bring the Switch's library online instead of just being another reason to not get one until later.
As for the other examples, as you said they were ports and available on both gens of platforms. And its not like those new generations were hurting for games as badly as the Switch currently is.-
Yeah, good point. In any case there will be an actual Fire Emblem game on Switch next year. That, Pokemon, and Monster Hunter are happening and will mark the actual transition from 3DS to Switch.
Full backwards compatibility doesn't seem as simple as GBA to DS to 3DS to Switch since things are going from dual screens back to a single one, plus that 3DS media slot will probably stop getting new games in only a year or so.
"And its not like those new generations were hurting for games as badly as the Switch currently is."
PS4 launched with Killzone and Knack, both horrible games. The XBox One launched with Ryse. Ports certainly did help those systems with their lean launches. The 3DS launched with Pilotwings (eh...) and an awful port of Street Fighter IV. The 360 had King Kong while the PS3 had Genji. System launches are always bad.
We'll see if spreading Zelda, Mario Kart, Splatoon, Fire Emblem Warriors, Xenoblade, Mario, plus whatever they announce at E3 (Smash and more I assume) throughout the year is enough. The 3DS library was miserable until 2013 but it picked up very quickly once it had a substantial number of games.-
The Switch literally has 5 titles available at launch: 1-2 Switch, Just Dance, Skylanders, Bomberman and Zelda. 3 more (Has Been Heroes, I Am Setsuna, & SnipperClips) pop before the end of the launch month for a total of 8. Of which really only 2 are really full home console releases (Zelda & Skylanders). The rest are really more or less the smaller digital download/portable style titles or party game type things and remember Nintendo is positioning this heavily as a full home console in their own messaging with portability on the side.
PS4 on the other hand had 25. While yeah it had its fair share of smaller titles and multi-platform ones (I don't think a game being multi platform matters so much as whether or not its new), it had BF4, AssCreed IV, CoD: Ghosts, Killzone, Fifa 14, Injustice Ultimate Edition, Knack, Lego Marvel, Madden, NBA, Need for Speed, & Skylanders all as effectively new releases or at least ports from within 6 months. Similar story for XBO.
As for the 3DS, again it has full DS backwards compatibility which helped its starting library blues, but again it had 16 titles (not counting the preloaded useless things like the AR Games, Faceraiders, and Find Mii).
My biggest concern is that the Switch is going to suffer by the time holiday 2017 rolls around and its up against further price slashed XBO S and PS4 Slims and a new XBO Scorpio all with established libraries and multiple big name releases while the Switch struggles to fill out its own library and even its online and social features. That said most new gen hardware sales come in the second and third holiday quarters than necessarily the first, but given how the Wii U did and its growth over time, I don't know if the Switch will be able to afford to come so slow out the gate.
Anyway, I still have mine pre-ordered and I really do hope they can keep a solid cadence of content as Reggie put it into 2018, but I just don't know if it'll be enough as is to keep people excited and interested in the platform by the time 2017 winds down.-
None of those 3DS launch games were good. The only good games for PS4 and XB1 were ports of prior gen games.
The launch lineup for Switch is thin, no question. That said, it will be the best platform for Zelda and more games for launch day (Binding Of Isaac Afterbirth+) or launch window (Shovel Knight) are being announced.
I think the Switch will be a similar story as the 3DS, where the launch was weak but the library builds strength over its first year. Btw, Zelda, Splatoon 2, Xenoblade 2, and a sandbox 3D Mario in the first nine months being "weak" seems absurd to me, but that's obviously personal opinion. Again, we'll know what E3 brings. It hasn't even been a week since the presentation and we know that Fire Emblem Warriors will be out this Fall.
"I don't know if the Switch will be able to afford to come so slow out the gate."
This and affordable PS4s and XB1s are obviously an issue. I think that the success of this console will hinge more on Pokemon Stars than anything else. Nintendo seems to be playing a long game like they did with the 3DS, where the strength of their first party games drives hardware sales. There's a lot to be said for Nintendo developers targeting one platform instead of being split between two.-
Again the 3DS could rely on DS backward compatibility a bit at launch, but that said I didn't even buy my 3DS until 2013. The thing about the PS4/XBO games, all the "good ports" were effectively brand new releases. CoD, BF4, AssCreed, etc. all came out within a week or 2 of launch on previous gen platforms. Those to me are effectively new games and do a lot to help move hardware and build a meaningfully fleshed out library.
The PS4 and XBO both sold more in their launch windows than either of their respective predecessors and continued to build meaningful year over year growth comparatively, I think in large part due to a smooth transition and solid selection of new titles. Comparing those 2, PS4 sold way better and I would argue that was due to its highly competitive launch pricing, library, messaging, and online/social feature set compared to launch XBO. Probably pricing more than anything. The Switch has none of those going in its favor :(
I'm not saying that the first year of releases on Switch is weak, its surprisingly solid for Nintendo first party titles, but I just don't think those alone can move the same kind of hardware numbers they used to (as evidenced by the Wii U). And I have Splatoon 2, Zelda, and Mario Odyssey on pre-order already. I even have MK8 pre-ordered coming out in April, but that's a 3 year old Wii U port not a 3 week old port, and the only reason I'm into that and Zelda is because I never owned a Wii U. If I did I honestly think I'd cancel my Switch until holiday rolls around and even then barring some big announcements and clearer timeline for releases for 2018 I'm not sure I'd be super keen on buying in the fall even.
I think the Switch is going to live and die by its ability to soak up the 3DS market far more than its ability to convert Wii U owners and find a place alongside or instead of a PS4/XBO. And while Binding of Isaac and Shovel Knight ports help, its going to need a strong establishment as the place to get new titles like that as they come out, and also require Nintendo to actually try to promote it as a real portable system since the big draw would be "yes you can get these games on PSN or XBL, but only on Switch can you take them on the go" which is where those games are really going to shine and do shine on stuff like 3DS and Vita.
As you said though we'll wait and see how E3 shapes up. If they come out big there with lots of announcements and a pivot towards converting 3DS owners I could see myself being optimistic for fall, but I just don't know why they wouldn't lead with that if they could. I would love to see a fully unified Nintendo putting out 3DS style & 3DS priced titles like Fire Emblem: Echoes, Mario & Luigi RPG, & Pokémon regularly in between larger mainline console style Marios, Zeldas, Smashes, Karts, and Splatoons, and I honestly believe that might be the only way for them to stay viable if they continue to fail to get third parties on board. I just wish that if that's their plan they'd be more up front about it and not try this slow trickle of news.-
"I think the Switch is going to live and die by its ability to soak up the 3DS market"
No question. I've said this many times but a big part of it succeeding will be how much of the Pokemon/Monster Hunter/Yo-Kai Watch/Fire Emblem/weeb-JRPG market it carries over from 3DS.
The big Zelda and Mario games will do what they do. What the 3DS and to a lesser extent the Vita did so well was address a market that none of the other consoles were doing. Its one that the Switch can lock up for itself.
Its worth noting that there is more of that style of game announced for the Switch than the Wii U even had for its lifespan (Xenoblade Chronicles X, TMS #FE, and a few others are all it really had).-
Man I had never, ever heard of "weeb" JRPG before just now and while I may not be a crazy GamFaqs die-hard JRPG person, I still like 'em. But I had to google that one.
In any event, why do you think Nintendo came out and reiterated that the Switch is a "home console at heart?" Like, why put up the facade of a home system that can also go portable instead of the most powerful portable of all-time that can also be a home console? A distinction without a difference?
I guess the latter explicitly ends the life of the 3DS, which we know is fairly successful whereas they'd rather at least keep up appearances of that being alive and end the Wii U?-
The 3DS just had its best quarter of software sales ever, that's why. Even Mario Kart 7 which came out over five years ago sold around a million copies last year.
Its an insanely successful platform. If they say that they're stopping 3DS development and its all going to the Switch they kill that golden goose.
Now, its my belief that it is exactly what they're doing. The Bravely Default guys are making a Switch game, there will be a full blown Fire Emblem game on Switch next year, Pokemon is going to be on the Switch, etc. They don't want to Osborne something that's doing so well for them.-
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Note also that they're still supporting the old model 3DS' with the announced game. The untitled FE Switch game for next year was shown as being for the New 3DS, and not the old one. And if they cut support for the old 3DS next year, 2018 and on woud force old 3DS owners to choose between a New 3DS and the Switch. Throw in that rumored Pokemon game and there could be a sizeable surge in Switch sales.
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I guess I'm probably just being overly worried in my above post, I just really would like to see the Switch do well for Nintendo after the rough time they had with the Wii U & 3DS. I also don't want to see 3DS style/priced titles fall off the wayside as we move forward. Its just that so much of the Switch platform, its release timing, software library, online features, and messaging has been so weird its hard not to feel like they're scrambling to get it out the door and move units with whatever they have.
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" I also don't want to see 3DS style/priced titles fall off the wayside as we move forward."
This is honestly my only real worry. I'm not concerned about the other stuff.
The 3DS had all of these great little games that were so polished and fun like Boxboy, Picross 3D Round 2, Pocket Card Jockey, Rhythm Heaven Megamix, Pushmo, etc. The Switch is going to replace everything in a year or two so I really want it to carry that style of game over, not just be a home for $40-$60 premium games.
Snipperclips has me hopeful for more of this kind of stuff in the future because it seems to slot into that style perfectly.
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And unsaid in the stream, an unnamed new Fire Emblem title for the Switch has been announced: http://kotaku.com/1791351342
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Yep! Covered that, too. Not really much to talk about right now, though. http://www.shacknews.com/article/98653/fire-emblem-for-nintendo-switch-is-due-out-in-2018
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