Xbox boss Phil Spencer says Microsoft will still 'take risks' following Scalebound's cancellation
Spencer hopes to strike a balance between independent projects and internal, first-party development.
Following yesterday's announcement that Xbox One exclusive Scalebound had been cancelled, Xbox division boss Phil Spencer took to Twitter to talk with fans about the situation (via Dual Shockers).
"I know we have to take risks, I realize right now probably sounds hollow but I agree," he tweeted in response to a fan worried that what happened with Scalebound, developed by Platinum Games, could lead to Microsoft shying away from projects not baked in AAA molds.
In another tweet to a fan who lamented Scalebound's fate, Spencer said, "It hurt me as well and to the community I apologize. I want everything we start to turn out great, to take risks, create diversity."
Spencer assured fans that Microsoft aims to strike a balance between independent and internally developed, first-party software.
Along with its announcement of Scalebound's cancellation, Microsoft gave a quick rundown of its release plans for 2017. "We're working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences," a company representative said.
-
David Craddock posted a new article, Xbox boss Phil Spencer says Microsoft will still 'take risks' following Scalebound's cancellation
-
-
-
-
-
-
I was super hyped when it got announced, but the last trailer looked awful imo, and as I recall most of the comments around here felt the same way, to say the least.
So it seems a little silly to me to mock MS for canceling something, that at this point seems like a bigger risk to cancel. They spent enough time on it they could probably release a turd and make some of their money back, which is also what I see people outraged about a lot around here. "How could they release a game so bad?!?!?"
-