Cheaters in Star Citizen Stand to Lose Everything
If you get caught cheating in Star Citizen, you face a permaban with no pledge refunds.
With the rollout of Star Marine in the Star Citizen 2.6 alpha, Cloud Imperium Games is confronted with a new deluge of cheaters and hackers. CIG is taking a zero tolerance policy when it comes to cheating, with any offenders being banned permanently, with no ship or game pledge refunds.
Fortunately, Cloud Imperium Games is being rational about the policy instead of banning players left and right for perceived offenses. To earn a ban for cheating in Star Marine, you'll have to be caught in a video first. For now, Star Citizen's integral anti-cheating tools are in their infancy, so video evidence is the only way to make sure someone is actually breaking the rules.
While the burden of proof is high on the accuser, the punishment is severe. In a game where ship pledges can range from $20 to thousands of dollars, losing an account can be a huge financial blow. A lot of people have invested a lot of money into Star Citizen, so it's fortunate that CIG is taking this seriously.
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Jason Faulkner posted a new article, Cheaters in Star Citizen Stand to Lose Everything
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my favourite part of people cheating was the discovery by the community that just in the base game if you aim and shoot at someone else behind a wall it hits them and jerks their camera around but does no damage
also the packet analysis done by the one guy on youtube showing that the information sent to the client when a player moves or jumps is so huge it gets broken into multiple packets and takes 3x-4x time to sync than other video games
its truly a giant mess for a 6v6 or whatever -