Space Engineers Going Beta Following Three Years in Steam Early Access
Space Engineers keeps going strong into its new phase of development.
Space Engineers from Keen Software has entered Beta after three years on Steam Early Access. Last week's update brought new block redesigns, new netcode, and a tutorial. Now that those updates have hit the stable branch of code, Keen Software has announced they mark the beginning of the Beta phase of Space Engineers development cycle.
New things to look for in coming updates are a new HUD, more block redesigns, further improvements to netcode, and more. I've spent 192.5 hours playing Space Engineers to date, and it boggles my mind I've gotten more out of a Steam Early Access title in Alpha than any other game on my account.
Space Engineers is a game that captures my imagination. Whether it be downloading the ridiculous amount of player-built Blueprints to explore and add to, or drilling into asteroids to build secret drydocks, there's so much fun to be had with this title.
It's great to see Keen Software sticking by Space Engineers and continuing to evolve and refine the game's systems. I hope the next three years of development are just as much fun and exciting as the first three.
-
Jason Faulkner posted a new article, Space Engineers Going Beta Following Three Years in Steam Early Access
-
-
Probably gave a pretty good incentive to take this step, but they really can both exist together. Astroneer is super focused on the exploration of things whereas SE is super focused on the building/resource gathering elements. I enjoyed SE a lot but couldn't get many people into it so it kind of fizzled out a bit for me.
-
-
I should probably try playing this again. I tried it a while back but couldn't get into it, mainly due to the choices for starting scenarios: The main options were "start with nothing" (which made simply acquiring resources a huge chore) and "start with everything" (which doesn't appeal to me since I'm not into building huge things for the sake of building them).
-
SE has really come along, but it's still a beta. The single player game is pretty polished but has a few bugs regarding pistons and rotors.
The multiplayer servers and mods are what will keep this game alive, but they are performance limited. They have made huge strides latley with the multiplayer netcode and have earned the beta label, but there is still plenty of work to be done.
Fortunately, keen is a committed developer and if they can integrate any of their AI into SE that would be so cool!!
-