Steam wants to eliminate bullshots with new in-game screenshots rule

It's about ethics in video game imaging.

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Bullshots have always been an issue when it comes to trying to determine if a game will have quality graphics.  Valve is hoping to stem that problem a bit with a new directive coming for games on Steam.

Sanjuaro, a user on Facepunch, received a developer note from Valve detailing some upcoming changes to the screenshoting policy, which Kotaku was able to confirm. The key issues to the changes are that only in-game screenshots will be allowed goijg forward - i.e. no concept art or pre-rendered cinematic stills - and screenshots must now be flagged for mature content.. Here's the cactual wording from Valve:

“We haven’t been super crisp on guidelines for screenshots in the past, so we’d like to take this opportunity to clarify some rules in this space. When the ‘screenshot’ section of a store page is used for images other than screenshots that depict the game, it can make it harder for customers to understand what the product is that they are looking at. Additionally, we’re going to start showing game screenshots in more places as described above, and these images need to be able to represent the game.”

“We ask that any images you upload to the ‘screenshot’ section of your store page should be screenshots that show your game. This means avoiding using concept art, pre-rendered cinematic stills, or images that contain awards, marketing copy, or written product descriptions. Please show customers what your game is actually like to play.”

Valve acknowledged that they were guilty of this issue, citing DOTA 2 as an example, but said they are moving to rectify the situation with all their games as soon as possible.

It is good that this is coming, providing it can be monitored. And while it is easy to notice pre-rendered cinematics and concept art, it may be a bit harder to dicern touched up screenshots or enhanced imagery. 

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