Forza Horizon being removed from Xbox Store in October
You've had several years to experience Forza Horizon, so this is your last chance to pick it up before Microsoft pulls its plug.
Forza Horizon 3 has been available over the weekend to those who purchased the Ultimate Edition, with its official launch taking place this week. If for some reason you’re considering purchasing the original Forza Horizon, you better do it soon as Microsoft is planning on pulling it from the Xbox Store starting in October.
Starting on October 20, the original Forza Horizon and all of its downloadable content will no longer be available for purchase. The reason for this is due to it reaching its “End of Life” cycle. Fortunately, those who already own Forza Horizon prior to October 20 will be able to download and play the game, as well as its downloadable content, as they normally would.
With the release of Forza Horizon 3 coming tomorrow, we can’t imagine why anyone would want to purchase the original Forza Horizon on Xbox 360 considering how much content its latest version offers. But if you still haven’t purchased the game and have been wanting to check it out, you have just a few weeks to do so.
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Daniel Perez posted a new article, Forza Horizon being removed from Xbox Store in October
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Yes, that was explained. The problem is that if you don't already own it and they pull it, you now have no way of getting that extra DLC even if you are still able to purchase a physical copy.
And that, of course, leads to a future discussion about when everything is digital-only and they effectively can stop new users from buying a game at all if they deem it "end of life"-
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Sure you can go eBay something if you really want it but odds are your local store isn't going to have a copy. Not to mention if a physical game is even remotely collectible it will be crazy expensive making it essentially unavailable for purchase.
Don't get me wrong there are tradeoffs for digital content. I don't think I'm at the point where I want to require any company that sells something online to sell that item forever no matter what. Just because something is digital doesn't mean that company is required to sell that and support it forever.
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Wow.
One of the goals of a digital distribution future was theoretically perpetual availability.
When you have to manufacture a game, put physical copies on shelves, etc. then yeah it makes sense to stop printing copies of a game if it sells close to zero copies a month.
Digital distribution removes that. The installer files for this game are sitting in a folder on a server somewhere. They could theoretically sell it forever. Instead they're acting as if some virtual shelf is getting crowded.
The reality is that they likely don't want you buying a cheaper older game anymore now that they're trying to push the more recent and expensive one.
If you think old games aren't worth keeping in circulation then yeah I don't think any of us can convince you otherwise. -
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Ok, that makes sense. I can accept that as an answer although it does point out one of the flaws in digital only goods.
Another example: if you have the disc-based version of Plants Vs. Zombies from before they had to remove the Michael Jackson parody you can always fire up that copy (depending on if there's activation involved). But if you have it on Steam then it's Disco Stu for you.
Games preservation is just going to get more difficult/impossible from here on out.
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I don't give a crap about Forza or racing games in general, but it irks me that this is what digital was supposed to help alleviate; older titles no longer being physically available as they've been long out of print. Digital should, in theory, last forever. It would cost them nothing to keep it available for purchase forever, but they arbitrarily choose to de-list it presumably in the interest of pushing more people to the newer, more expensive versions.
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It's a different world with different roads and all that. If it was the Forza Motorsport series then what you are saying makes more sense as the tracks and everything about the experience is mostly the same except the newer versions have better visuals and other upgrades. The differences are relatively minor. In Horizon the open world is as different as the cities in a GTA, and like GTA some people prefer the older games and locations.
I don't know what the big deal is because people who own the game digitally will still be able to download and play it, same with those with the disc. And they recently gave it out for free and are giving warning that the digital version is leaving the store. Way better than games that just disappear without warning because of licensing issues and contracts expiring.
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What's the issue, though? It's really not much different from a game going out of print or no longer available on store shelves.
The people who own the game digitally will still be able to download and play it, they're only removing the ability to purchase it new online. If they were removing it from everyone's account and making it impossible to play, then that would be completely different. It sounds like some people assume that's what's happening here?-
I don't care about this specific game, but say it's a really cool game like Shadow of the Colossus. If that were only available digitally, and some person bought a used PS3 20 years in the future and wanted to play it, they would have no way to do so, since it's no longer available for sale. So it's really about preserving games indefinitely into the future. Digital distribution models may make this impossible.
For perspective, I'm still discovering new games on the SNES to play. There are multiple ways to play them, thankfully, but emulation and hacking may not be viable for these more complex systems in the future. For example, Sega Saturn emulation is still in a pretty poor state.-
Yeah, I get that. Still a completely different conversation than what these specific games provoke as neither Forza Horizon or Shadow of the Colossus were digital only. You can get hypothetical with the worst outcome in any scenario but it really has no bearing on what is actually happening here.
Plus 20 years from now you'll probably be lucky just to find a working PS3 with all the blu-ray drive failures that thing had!-
The slim PS3's work great, and most will still be working when we're dead. So their ability to play all PS3 games is important. At least it's important to those of us who want to preserve video game history.
So the fact that games will be unplayable on a majority of systems (systems that did not purchase and download before servers shut down) is a major issue moving forward. Even current games on physical media will eventually be a problem, because they almost always require extensive patching after launch to arrive at their full potential.
So really, pirates and hackers are doing the most good in this space, though as encryption gets more advanced, even they may not be able to jailbreak systems moving forward.
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Ok, yeah, I see where he's coming from. I see that more in the theoretical realm, in that optical media and (much later) ROM chips eventually break down. But the tightly controlled digital distribution we see on PSN and XBL mean that future availability to play the titles is entirely reliant on the Sony and Microsoft, since no second-hand market exists for digital goods.
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it's pretty likely that there will never be another disc pressing of the game, ie: physical distrubution will never create more copies. existing copies will be sold because they were created under the initial license.
this really isn't about digital distrubution at all. if MS had a physical-copy-on-demand (i've seen movie studios that do this with movies), it would likely also be stopped as well.
nothing should be preventing you from using a physical copy that was already created, or from using a digital copy that was already purchased
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