Rage and The Evil Within were 'successful' enough to consider sequels, Bethesda says

Whether we will actually get them is a different story.

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Games usually have to be successful to warrant a publisher commissioning a sequel. So fans of Rage and The Evil Within should be happy to know that Bethesda considered both a success by their internal standards, possibly leading to new installments.

Maybe.

In a conversation with Finder, Bethesda's Pete Hines said both Rage from id Software and The Enemy Within from Tango Gameworks "did well enough that we could make sequels." But he cautioned that he really can't talk about projects that are unannounced without incrring the wrath of the powers that be. "I get myself in trouble whenever I do that. Even when we were talking about the Morrowind Remaster, if I come out and say, ‘I just don’t think that is going to happen,’ then people freak out. So I won’t confirm or deny stuff we may or may not do, as people jump to the wrong conclusions. But I do think both The Evil Within and Rage did well enough that we could make sequels. Personally I loved Rage and had a tonne of fun playing it, but we have a lot of stuff in the pipeline right now so you will have to wait and see."

On the Morrowind HD he mentioned, Hine had been asked in a QuakeCon interview of the possibility of remaking older Elder Scrolls games if the Skyrim remaster proves successful. He acknowledged that both would be large undertakings, given that the code is more than 10 years old, but then posited that "the question becomes, 'should we work on a Morrowind or Oblivion remaster, or should we work on Elder Scrolls VI.'"

Bethesda has said that ES6 is a long way off yet, But the company has also confirmed that it has two large projects in the works on the level of Fallout 4, so anything can happen.

Contributing Editor
From The Chatty
    • reply
      August 9, 2016 8:18 AM

      [deleted]

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        August 9, 2016 8:26 AM

        Agreed

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        August 9, 2016 8:40 AM

        Shooting stuff was a lot of fun in the game, and some of the levels were really well designed.

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          August 9, 2016 9:14 AM

          Yeah, even in spite of some of the texturing issues, I really quite liked the whole overall visual theme of the game a lot. I could do without the vehicle stuff in favor of really refining the main shooting game, though it wasn't so terrible that it was a dealbreaker.

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          August 9, 2016 4:49 PM

          And now they have DOOM 2016 which is pretty much all shooting stuff and level design.

          id tried a bunch of new stuff with RAGE and some of it worked and some of it fell flat, plus there were tech issues. They stuck to their strengths on DOOM and knocked it out of the park.

          It's tough, you want to play good games from a developer but you want them to be able to try new shit too.

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        August 9, 2016 8:43 AM

        Yep, I really enjoyed it. The shooting mechanics were awesome, as were the graphics at the time despite the texture pop-in.

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        August 9, 2016 8:51 AM

        The character art in that game was so sharp and the guns felt great.

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        August 9, 2016 9:09 AM

        Yeah I thought it was great, would happily play another.

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        August 9, 2016 9:10 AM

        Yep, it was a good game, just unfinished.

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        August 9, 2016 9:20 AM

        gave up about 2 hours into it maybe i should get back to it

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        August 9, 2016 11:14 AM

        Same I am actually a big fan of Rage I don't have a beef with it other than the texture thing and some other engine issues. As we have seen in Doom 4 the new engine owns and it won't be a issue anymore.

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        August 9, 2016 1:00 PM

        Rage was a great first 1/3rd of a game. It's a good example of why you can't just create a successful game series by splitting a game up into multiple parts.

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        August 9, 2016 4:29 PM

        Yep. I loved it, it just ended in a stupid way.

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        August 9, 2016 4:49 PM

        Worst "driving" in a game in years. Super linear levels. WORST ENDING EVER.

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        August 9, 2016 5:00 PM

        I agree

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        August 9, 2016 5:59 PM

        They should just make a pure driving game like the Motorstorm Playstation games. Destructible cars and tracks.

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        August 9, 2016 6:03 PM

        [deleted]

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        August 9, 2016 7:32 PM

        Make it in the DOOM engine and I'm there. Fortunately that's an obvious choice.

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        August 9, 2016 7:34 PM

        You're talking about emphasising the megatextures, right?

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        August 9, 2016 9:07 PM

        Would be nice if they finished the original first.

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        August 9, 2016 9:11 PM

        I put rage right up there with Brink and Dakitana. No fucking way I'd spend money on a sequel.

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        August 9, 2016 9:54 PM

        I'd play a sequel. Rage had some set pieces and moments that were awesome. I still count the Jackal Canyon level as one of my favorite experiences in any game. Too bad there was a lot of shit that overall made it un-satisfying.

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      August 9, 2016 8:51 AM

      The Evil Within was amazing . Definitely the best survival horror game since perhaps the first Dead Space ? A bit quirky with controls and some frustrating mechanics , but nothing that can't be overlooked and fixed in a sequel . Would love to see it continued .

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        August 9, 2016 11:12 AM

        I 100% agree with this ^^^^ its a fav of mine as well, I love that game.

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      August 9, 2016 4:29 PM

      I'd buy a Rage sequel in a heartbeat if it were made by id without Tim Willits as the lead.

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      August 9, 2016 4:45 PM

      I thought The Evil Within was a huge commercial failure.

      Downloading Rage now. I just realized I bought it and never even installed it.

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        August 9, 2016 6:45 PM

        It's been selling steadily ever since it came out, so there's that.

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      August 9, 2016 5:08 PM

      [deleted]

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      August 10, 2016 8:23 AM

      I'll go to bat for Rage any day. While the ending was pretty much pure shit,the AI was probably the best I've seen in the last console generation,and the graphics were probably the best as well,even if some of the textures were flat in spots.Gameplay was very solid and I never felt like it got repetitive.

      I'd definitely buy a Rage sequel.

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      August 10, 2016 9:55 AM

      Both those games require a sequel. So does Kingdoms of Alumur.

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