How the original Xbox team convinced 'insulted' Bill Gates to green-light a console
Despite his grievances, Gates greenlit the decision to build a console to stop Sony from 'invading the living room.'
Speaking to IGN editor Ryan McCaffrey (via GameSpot) in a video interview, Xbox co-creator Ed Fries reminisced kinda-sorta fondly about the St. Valentine's Day Massacre, the name whispered internally at Microsoft to refer to the day Bill Gates went into a tirade over the proposal for the original Xbox console.
Fries explained that there were two teams trying to sell Gates—then chairman and chief software architect, a position the Microsoft co-founder created for himself—and CEO Steve Ballmer on creating a game console. Fries headed one team, and put together a proposal for, in essence, a PC in a box. It would run on Windows and contain a hard disk drive to minimize loading times.
The other team, led by designer Seamus Blackley, pitched a box modeled after Sega's Dreamcast, on the basis that "at the time, Dreamcast was king. Influence," Blackley wrote on Twitter upon revealing his original concept sketches for the Xbox.
Gates threw in with Fries' team. He liked the idea of building a game console that served as a Trojan horse: a game machine to the untrained eye, but under the hood, another Windows platform. Gates allotted one year for the Xbox team to put a business plan together and get the ball rolling. The strategy underwent some modifications.
"Then we spend a year going over what it's actually going to take, the [second] team shuts down and joins us, and we become more like them, but at some point we drop Windows. We want this closed thing that runs games really well," Fries explained (via NeoGAF).
There was just one problem. Fries and his teammates, including Blackley and fellow Xbox co-creator J Allard, forgot to inform Gates that Windows would no longer comprise the beating heart of Microsoft's console. At a meeting scheduled for 4:00 pm on Valentine's Day, Gates blew his top.
"So we go into the meeting and four o'clock Valentine's Day," Fries said. "Bill walks in, he's holding a PowerPoint deck and yells, 'This is the blanking insult to everything I've done at this company' and that was the start, so we all looked at [Xbox director and designer J Allard] because we knew Bill's mad about the no Windows thing, because we forgot to 'pre-disaster' him, so J is in shock for a minute and Bill yells at me and shuts me down and Robbie steps up and Bill shuts him down anyway, and then Ballmer goes through and says we're gonna lose a lot of money and he's beating us up about that."
An hour passes. Two hours. Fries and the others steal glances at their watches. It's nearing six o'clock on the most romantic day of the year, and Gates is still unleashing hellfire and brimstone. To Fries' amazement, one of the other attendees raises a hand. Gates pauses in mid-tirade and calls on him.
"'What about Sony?' and he says, 'Sony is slowly invading the living room with a processor here software there, they could be a threat to Microsoft.'"
Gates and Ballmer stared at each other. "Yeah," Gates said. "What about Sony?"
Gates turned to the Xbox team and promised to give them everything they needed to create their console, Windows or no Windows. Ballmer echoed the chairman's vow.
"And I turn to Robbie and say, 'That was the weirdest meeting I've ever been in,'" Fries said.
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David Craddock posted a new article, How the original Xbox team convinced 'insulted' Bill Gates to green-light a console
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Back in the early days of Windows CE (lol wince!) it was pretty mind-blowing and cool. It promised a much richer UI experience than was available on the Palm Pilot. I don't blame Microsoft starting that way back in 1996.
They clung to their Windows and Windows UI motifs way too long, that's for certain. The notion that Windows was a selling point was a pretty terrible idea but I'm sure they also thought it would drive OS sales.
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It being good at the time was questionable well before iOS. I used a Palm Pilot PDA back in the day because I always thought a start menu on such a tiny screen was a terrible idea. Palm and Blackberry both had better UIs for years.
EIther way, this is all Irrelevant. They sat on having a start menu on their phones through 2010, because hail Windows.
At least the people in the XBox division managed to forego Windows on the console and focus on making it perform well as a gaming device.
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I used the Palm Pilot back then because I always thought the start menu in a PDA was ridiculous. The screen size is the problem, its way too small. Blowback for removing it on the desktop is understandable. Taking it away on the phone would have been a good first step to making a UI optimized to smaller screens.
Microsoft was incapable of doing this until other companies set a standard. Its the same thinking that had Bill Gates freaking out when Windows wasn't on the original XBox.
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