Plague Inc. mutates into a board game with successful Kickstarter
Shacker James 'jamiejme' Vaughan infects the tabletop space
Plague Inc. has been an interesting phenomenon to watch. It started as a popular mobile title from Ndemic Creations - headed by Shack Chatty user James Vaughan - mutated several times, then evolved into the PC and Xbox One space. We thought it was finally contained, but Vaughn has come up with a different Plague Inc strain: a board game.
A Kickstarter for the project has already blown through its initial goal of $34,000 and is currently sitting at almost $164,000 with still more than 12 days left. The game is for 2-4 players (5 if you get the expansion at the second tier), and offers extra Plague and Event cards to early backers. The third and final tier for $62 gets you the Plague Enthusiast Pledge pack of A metal game box, poster, Plague Inc.: Evolved for PC, a soundtrack, and your best disease name added to the game. Because of the early success, the game has already unlocked several stretch goals and Vaughn is scrambling to add more.
"I really wanted the challenge of making a physical game to go alongside the video game - especially as board games are getting increasingly popular now," Vaughan told us. "The big scary question is how many of the 70 million players will be interested in Plague Inc: The Board Game!"
If everything goes according to plan, the game should be shipped in November to backers. Also, watch reddit today as Vaughan will be doing an AMA at 11 a.m. ET
If you want a feel for how the game will play, Vaughan created a demo video:
We'll keep following this to its conclusion. Good luck, jamiejme.
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John Keefer posted a new article, Plague Inc. mutates into a board game with successful Kickstarter
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When I was in military training for deployment to Iraq, I stayed in a barracks where I was installing Red Alert 2 and the installer does a voice prompt that goes, "Warning! Military Software Detected! Ensure you have proper clearance before proceeding!" which played loud enough for a Butterbar Lieutenant to hear in earshot and he came over to inquire what I was doing.
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Not true, we had one at EGX Rezzed and one the other week when askedrelic was in town. You need a shackmsg, it seems. Anyway, a few of us are going to VR in a Bar ion June 2nd f you wanna join:
https://www.eventbrite.co.uk/e/virtual-umbrella-presents-vr-in-a-bar-summer-edition-tickets-25232169097 -
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Lol - just went back and found my original shack post http://www.shacknews.com/chatty?id=25752452#item_25752452
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http://www.shacknews.com/chatty?id=25753014#item_25753014
15% would be astounding for anyone, given the size of the market. I believe its under 2% right now
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You should write a book about your experience. So many people started where you did and didn't get beyond, "I have a cool idea, guys!" It would be fantastic for people to see the process it takes to go from game idea to an actual game.
And it's an great counter to the, "learn to code or don't bother trying," line that people like me typically type out on the Internet.
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