NVIDIA helps raise the bar on Rise of the Tomb Raider's PC performance
The PC version of Rise of the Tomb Raider will soon be here, and thanks to the help of NVIDIA, it looks downright gorgeous.
Rise of the Tomb Raider will be available to play on PC in less than 24 hours, and today, Square Enix has released a new trailer that focuses on all of the improvements Crystal Dynamics made to this version of the title.
The trailer offers a tech-centric look at the improvements made available to the PC version, including anisotropic filtering, tessellation, dynamic foliage, and support for HBAO+ thanks to a partnership with NVIDIA. HBAO+ is a high-end ambient occlusion technique, which reduces artifacts and produces a richer and more detailed ambient lighting.
Spend the next 3 minutes drooling over all of the improvements that have been made to Rise of the Tomb Raider’s PC version as it’ll release on January 28th.
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Daniel Perez posted a new article, NVIDIA helps raise the bar on Rise of the Tomb Raider's PC performance
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This looks INSANE! I can not wait for tomorrow, man you are lucky you already played it :)
Thanks for the tech vid link looks so good. The moving dynamic vegetation is my favorite part personally I love that sort of thing, all games should have it by now.
Here is one for you Daniel, is the game in DX12? In the graphics options did you notice that there was a option in a drop down list for it or is it DX11?
Either way I don't care it looks really awesome and above all I love the gamepaly from the last one and I have only heard its even better and still that style.
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