Unravel will tug on our heartstrings in February 2016

Make sure to have your threading needle handy.

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EA and Coldwood have announced Unravel will launch on February 9, 2016 digitally on PC, PlayStation 4, and Xbox One.

“Gaming is a powerful platform, able to inspire players and touch their hearts. With Unravel, we’re hoping to do just that,” says Coldwood creative director Martin Sahlin. “Yarny’s quest is to mend broken bonds and the yarn represents the love and connection between people. Along the way, we’ll test your cleverness with environment-based puzzles inspired by our home in Northern Sweden.”

We first learned about Unravel during E3 2015 and during Gamescom 2015. The title has players assuming the role of Yarny, who needs to overcome obstacles both big and small throughout his adventure in Northern Scandinavia. Unravel will have a variety of puzzles to complete that will require Yarny to use his thread in clever and creative ways.

Unravel will be available for $19.99 in North America on February 9th, while Xbox One owners who subscribe to EA Access can play the game prior to its official release as well as enjoy a 10% discount on the price of the game.

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From The Chatty
  • reply
    December 14, 2015 10:18 AM

    Daniel Perez posted a new article, Unravel will tug on our heartstrings in February 2016

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      December 14, 2015 11:43 AM

      Man this looks visually amazing! I saw the E3 gameplay demo and it looks really cool as well.

      The dev is a really cool guy and humble its nice to see that not all devs think they are"Rock Stars" I like the guy, and will support him for sure.

      Going to day one this and am really looking forward to it, thanks for the new vid.

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        December 14, 2015 6:23 PM

        Valcan_s in all in with you, I don't get how this game is eluding magnificent hype because everything about it sounds amazing.

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          December 14, 2015 6:24 PM

          Seriously, fire your marketing team or something

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            December 14, 2015 6:56 PM

            I know man I totally agree with you its sad and INSANE :(

            Just shows if you don't have good marketing or people don't know about your game early on it really doesn't matter how good it is.

            Of course if the game owns after released that will help spread the word and it will magically just do its thing. I just hope by then EA does fire the team and say "bad day one sales numbers are unacceptable you guys are out".

            I hope they do something about that, before launch.

            Crazy thing, it was at E3 this year so you would think that would count for something for that is no joke marketing I would die for that, not to mention just to stand on the stage or to have a game there at all in any form.

            I hope it does well, it totally deservers it in every way.

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      December 14, 2015 7:00 PM

      This looks incredible, never even heard of it either.

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      December 15, 2015 7:04 AM

      I absolutely can't stand today's "platformers" with super floaty controls action and annoying puzzles. I miss "side scrollers" where you went left to right and did cool shit, like Ninja Gaiden or the first Castlevania.

      Also with cool huge bosses.

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