Nintendo NX will reportedly be a mobile-console hybrid with 'industry-leading chips'

A new report published by the Wall Street Journal may offer a glimpse into the future of the Nintendo NX.

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Not much is known of Nintendo’s upcoming console, codenamed the NX. All we know is that it’s being reported as launching in July 2016, and today, a new report claims we should expect it to be more than just a standard console.

According to a report published by the Wall Street Journal, the Nintendo NX would likely include both a console and at least one mobile unit, according to people familiar with its development plans. The console and mobile unit can be used in conjunction with one another, or the mobile unit can be taken on the road for separate use.

Nintendo will also aim to put industry-leading chips inside of the NX devices after receiving criticism of the Wii U’s inability to provide graphics that match its competitors.

This wouldn’t be the first time Nintendo developed a console and handheld hybrid console as anyone with a Wii U could tell you it works exceptionally well. If Nintendo can create a new version of the Wii U with a GamePad, or something similar, that can allow users to play it while they’re on the go, that would be very impressive. The only way we can see that happen is if the mobile device has 3G/4G connectivity, or at least the ability to connect to Wi-Fi to then connect to the console at home.

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From The Chatty
    • reply
      October 16, 2015 7:28 AM

      If they're already sending out dev kits surely we'll be hearing a shit load more about this soon, unofficially or otherwise.

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        October 16, 2015 7:53 AM

        Yep, excited. Also will be very surprised if they are gunning for PS4 levels of performance. As much as I'd love to see it happen, I just don't see Nintendo releasing a ~$450 console anytime soon.

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      October 16, 2015 7:55 AM

      Sounds terrible. Nintendo has lost their mojo.

      Bold prediction: 10 years from now Nintendo is a software company only.

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        October 16, 2015 8:07 AM

        That's an easy prediction to make after Sega, but Nintendo is in way less deep shit. They've only had one hardware generation of failure here and made crazy bank from the Wii.

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          October 16, 2015 8:10 AM

          As I typed "bold" I knew myself to be a charlatan; it wasn't a bold prediction at all.

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        October 16, 2015 8:13 AM

        [deleted]

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          October 16, 2015 8:15 AM

          Sega went to shit when they stopped doing hardware though, it's like that tore their heart out and they just didn't have the drive to do awesome stuff anymore. Nintendo could be different but I don't see it.

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            October 16, 2015 12:50 PM

            Actually it had a lot to do with the arcade division first. There was a lot that happened in the arcade hardware side that started the downward slide. The fact that Sega developed that kind of hardware AND console hardware makes them a very different story from Nintendo. Most commentary tends to ignore the rest of Sega beyond the home console.

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        October 16, 2015 8:22 AM

        The difference is Nintendo has a LOT of money. They can afford several folks before going under. While what very tiny little bit we know about this new system doesn't appeal to me, Nintendo has a lot of success in the handheld market. They will probably do well. I don't think they are aiming for the same thing as Microsoft and Sony are but because Nintendo dominated our homes growing up, and we are the generation that run the media talking about "console wars", they keep getting pushed into the talks.

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        October 16, 2015 8:55 AM

        What's terrible about it?

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          October 16, 2015 8:58 AM

          The fact that for the 3rd generation in a row they're trying to reinvent the wheel. I can laud creativity but this looks like the desperate flailing of a drowning entity.

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            October 16, 2015 9:06 AM

            I think you're viewing this from a personal entitlement standpoint. They're viewing this from a business standpoint, where they know they don't have the brand or audience to be in the traditional console game, nor should they. They're a business with a certain userbase that is split between home consoles and handhelds and soon to be, mobile phones. This is likely an attempt to see if they can strengthen their userbase by tying together consoles and handhelds with unified software. All you think is that this is another gimmicky attempt at differentiation, which may be part of it, most def. But I think the user consolidation is a far more important and core strategy here

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              October 16, 2015 9:08 AM

              I haven't owned a console since the PlayStation 2 (and before that the SNES). No entitlement here (weird to suggest it).

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              October 16, 2015 9:15 AM

              No, not you specifically. Sorry I should have said customer entitlement. People are wondering, what will this do for me? And if they happen to like the inter-operability and convergence, great. But I would think it's less motivated by user innovation and more from a business standpoint of installbase, user consolidation, etc

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              October 16, 2015 9:36 AM

              And developer consolidation. Instead of splitting their talent between handheld and home console teams, we will get more focused content. I think this is a great move.

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                October 16, 2015 9:39 AM

                That's a good point. I didn't think of that.

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                October 16, 2015 9:41 AM

                But if the systems have different graphical capabilities you have to wonder if developers will develop for the lowest common denominator.

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                  October 16, 2015 10:01 AM

                  Yeah they probably will. Traditional graphical fidelity hasn't been a part of Nintendo's competitive advantage for a long time now. Most of their properties are visually stylized anyway. I doubt that the new hardware was chosen with photorealism in mind.

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            October 16, 2015 10:44 AM

            The only thing that would be desperate is another "shitty PC" for a console.

            Nintendo always pushes boundaries with their hardware. This is no exception

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              October 16, 2015 10:47 AM

              They absolutely do not "push the boundaries" with their hardware. They do their best to go in their own direction with input and peripherals which is the best that can be said of them for the last decade. (That and they continue to make well-received first-party titles.)

              I'm not a Nintendo hater. I grew up with a Nintendo kid (as opposed to the Sega weirdos) but modern day Nintendo is floundering.

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                October 16, 2015 10:53 AM

                [deleted]

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                  October 16, 2015 10:54 AM

                  Depends on how you're defining hardware I guess. I think it's fair to say most people, when asked what pushing console hardware boundaries means, would talk about graphical fidelity which Nintendo has been dead last in for about 15 years (?) now.

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                    October 16, 2015 11:45 AM

                    Is Microsoft or Sony really pushing boundaries by putting a mid range GPU from 2012 in their consoles?

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                      October 16, 2015 11:49 AM

                      I never said they were. I merely said most people, when asked, would say that MS and Sony were the ones pushing boundaries (via improved graphical fidelity) while Nintendo lagged behind on that front.

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                October 16, 2015 10:55 AM

                They absolutely do not "push the boundaries" with their hardware. They do their best to go in their own direction with input and peripherals...

                Isn't this...pushing hardware boundaries? haha

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                  October 16, 2015 10:55 AM

                  It's doing something unique and hopefully interesting.

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                    October 16, 2015 10:57 AM

                    ...by pushing boundaries with hardware.

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                      October 16, 2015 11:06 AM

                      I think we just fundamentally disagree on the starting point for the argument here. From my pov the consoles are being compared to one another which, by definition, means comparing areas of sameness. 2 consoles feature traditional input methods while one has an optional alternative input method. The other major areas of sameness are graphical capabilities and probably online connectivity. One of those is directly affected by hardware capabilities (or boundaries) and the other is a software issue.

                      That represents the entirety of my stance on how Nintendo does not push hardware boundaries in comparison to other console makers.

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                      October 16, 2015 4:30 PM

                      [deleted]

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                        October 16, 2015 4:38 PM

                        I doubt that Kinect would have existed without the success of the Wii.

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                October 16, 2015 10:56 AM

                Doing the same thing as before, except faster, is not pushing boundaries.

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                  October 16, 2015 11:07 AM

                  Tell that to anyone performing a feat in sports or computing and see how fast you're disagreed with.

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                    October 16, 2015 11:18 AM

                    Don't be pedantic. Orthogonal thinking in things like consumer products is where actual innovation comes from. Simple iteration on what has already existed is not innovative or boundary pushing.

                    Apple has turned into more of a conservative "specs" company over the last four years, but before that there was clear value in how they pushed multiple industries forward by just plain ignoring the "faster horse" competition that everyone else was doing.

                    Again, Nintendo has always pushed boundaries with their physical interfaces and hardware (d-pad, shoulder buttons, analog stick, triggers, rumble, wireless, gyros, touchscreens), and they continue to do so.

                    A third company that makes a basic box focused only on the performance axis is not needed. Its certainly not needed from an innovative company like Nintendo. They're pretty much the only game company really devoted to pushing physical interfaces and the way that we actually play.

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                      October 16, 2015 11:25 AM

                      I love that you brought Apple into this. I can't even take you seriously because of it lol.

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                        October 16, 2015 11:33 AM

                        How is he wrong

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                          October 16, 2015 11:39 AM

                          Shh. You interrupting his chain of denial.

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                          October 16, 2015 11:40 AM

                          Doing the same thing that's been done before, except faster, is iterative. Completely flipping the table with new means of interaction (whether via physical interfaces or software UI paradigms), thereby changing the way we actually use technology, is innovation.

                          He has a very one-dimensional view of what innovation is. Faster horses, etc.

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                            October 16, 2015 11:42 AM

                            You said pushing boundaries, not innovating. You can argue about pedantry all you like but until you say what you mean in a clear and concise way we're having 2 different arguments.

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                              October 16, 2015 11:44 AM

                              Is being innovative not pushing boundaries? Again, pedantic arguments that are getting in the way of the real point here.

                              If you want to argue that focusing on human interaction via hardware and software is not pushing boundaries then we really have nothing to discuss here.

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                                October 16, 2015 11:47 AM

                                The 2 are not synonymous. Again, cite pedantry all you want but because of your misuse of one we've been carrying on from 2 different points of view.

                                • reply
                                  October 16, 2015 11:50 AM

                                  Sorry, that comes across as exceptionally rigid. It's not misuse so much as unclarified.

                                  • reply
                                    October 16, 2015 1:58 PM

                                    eh, I think it's misuse.

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                                      October 16, 2015 2:00 PM

                                      If we're arguing that pushing boundaries and innovation are two different things then its definitely pedantry :)

                                      • reply
                                        October 16, 2015 2:01 PM

                                        I was baiting him. I didn't even read his posts other than that one, lol.

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                                        October 16, 2015 2:18 PM

                                        If someone pushes the boundaries of what's considered socially acceptable are they innovating or just assholes?

                                        If someone pushes the boundaries of human athletic accomplishments (e.g. weightlifting) are they innovating or iterating?

                                        If someone pushes the boundaries of the speed limit under dangerous road conditions while driving are they innovating or being a danger to others?

                                        If someone pushes the boundaries of a new console are they increasing the number of horses under the hood or are they creating an alternate form of input?

                                        If someone pushes the boundaries of a game on a console are they squeezing every bit of power out of that console (a la SotC at the end of PS2) or are they coming up with an alternate way to control the action?

                                        The English language is incredibly nuanced and if you don't understand how each example stands alone then this discussion really is over.

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                                          October 16, 2015 5:28 PM

                                          I understand when someone doesn't get the point and deflects with a list of irrelevant examples and strawman, sure.

                                          In the end you're arguing that innovation and pushing boundaries are mutually exclusive. Sure, whatever dude

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                                            October 16, 2015 5:35 PM

                                            I'm not arguing mutual exclusivity. I'm telling you that they aren't intrinsically linked.

                                            Think about this: if someone innovates poorly and their innovation can be considered a bust, what boundaries are being pushed? Do you automatically award them this nebulous "boundary pushing" accolade for failing to make any impact or contribution? The two are not inclusive of each other. They can be, but they aren't automatically.

                                            Now I would like to know what point it is that I'm not getting from your perspective.

                                            • reply
                                              October 16, 2015 5:52 PM

                                              you're having an utterly meaningless semantic argument instead of talking about anything actually interesting about their console strategy past or present. Your semantic argument isn't even a good one either.

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                          October 16, 2015 11:45 AM

                          Serpico is saying pushing boundaries when he apparently means innovating. In that case I don't disagree. Nintendo is the only console maker to try new things in input.

                          As to the rest, check my answer to pouyaaaa

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                    October 16, 2015 11:52 AM

                    Remember when people were blasting 3Dfx for not innovating when they released the Voodoo 5 and it didn't support 32 bit color and stuff? It was essentially just a faster Voodoo 2? Meanwhile NVIDIA had the original Geforce with 32 bit color and hardware based transform and lighting?

                    Yeah, doing the same thing just faster is not pushing the boundaries of hardware. Sports is different because they are pushing the boundaries of what the human body can do. Doing the same thing but faster in computing is not pushing any boundaries, it's following an expected trend. I can concede that achieving an expected result faster but in a different way than before (ie: hardware T&L on the original Geforce) could be considered pushing the boundaries, but doing the exact same thing as before is not.

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                      October 16, 2015 11:58 AM

                      It's not like new consoles haven't added graphical complexity in addition to speed improvements. If I were more educated on their internals I'd offer a list but I'd wager there's more going on than just added speed.

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                        October 16, 2015 2:05 PM

                        "More of the same" doesn't only apply to horsepower.

                        Either way, there is nothing boundary pushing about mid-range 2012 hardware and slight iteration on actual prior innovation (Xbox Live, achievements, etc)

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                        October 16, 2015 3:42 PM

                        But that's still just hardware iteration, not innovation. Is there a single conceptual difference between the PS2, PS3, and PS4? No, they're each just another iterative step down the path available from increasing computing power. That's not pushing boundaries; it's staying firmly inside then.

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                        October 16, 2015 5:53 PM

                        I wouldn't say that allowing for more graphical complexity on a console is innovative or pushing the boundaries. It's just following the existing trend in hardware. The GPU in the console may have innovated in the GPU space but the consoles themselves haven't innovated in the console space.

                        What does the PS4/XB1 offer over the PS3/360? They're faster with more memory and display at higher resolution. They don't really offer anything beyond what was already available on the previous generation of consoles aside from using modern hardware. So they're the exact same thing just further along the trend line.

                        I would not call them innovative or "boundary pushing".

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                October 16, 2015 1:49 PM

                "push the boundries" by your definition is making another 'next gen' console with 2 year old hardware in it then?

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                  October 16, 2015 5:30 PM

                  Such pushing of boundaries, all that innovation!

      • reply
        October 16, 2015 10:44 AM

        Ugh, I'm tired as hell of these predictions.

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        October 16, 2015 11:26 AM

        Hahahaha... you severely underestimate good ol'
        Nintendo, my friend! They have so much money they could sustain losing $250 million every year until 2052

        http://www.gamesradar.com/nintendo-doomed-not-likely-just-take-look-how-much-money-its-got-bank/

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        October 16, 2015 11:41 AM

        Haven't people been saying that since the Gamecube (which came out 14 years ago)?

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        October 16, 2015 1:00 PM

        I disagree, keeping their mobile and console libraries separate all this time has been a hindrance. Combining them could very well make the next platform much more attractive since 3rd party support hes never been able to do that for them.

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          October 16, 2015 1:51 PM

          This is what I think as well. For example if there was a device today that played all of the 3DS and Wii U games that I could play on my TV or portable I would own that so fast.

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      October 16, 2015 7:59 AM

      Soooo, Qualcomm SoC? Probably an 805. Or, if we are lucky maybe something from Nvidia. If its Qualcomm we are going to be sorely disappointed again.

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      October 16, 2015 8:00 AM

      [deleted]

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      October 16, 2015 8:13 AM

      I hope the final name is like the Nintendo Content Console or something just so the acronym will be NCC.

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      October 16, 2015 8:18 AM

      I'm kind of excited for a dual device. There are a lot of 3DS games that I would enjoy to play on the TV and quite a few games on the Wii-U I would like to play. Combining the Wii/U and 3DS library into a TV/portable system that plays Bravely Default, Mario Kart 8 and others to my TV or while I'm the road you can count me in.

      I'm not a graphics nazi either so clean artistic 702p games with consistent 30/60fps would be fine for me if it gave me that functionality.

      BUT PLEASE FOR THE LOVE OF GOD TIE MY GAMES TO AN ACCOUNT AND STOP SUCKING AT INTERNET

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      October 16, 2015 8:27 AM

      wonder how Pokemon GO will fit into that

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      October 16, 2015 8:45 AM

      This could finally mean a proper console Pokemon!

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      October 16, 2015 8:56 AM

      Oh man, that just sounds like they are doubling down on the Wii U concept with more powerful GFX/CPU. I'm not sure that's the correct route to go. Especially if it means they are going to stick LTE or some other cellular chip into the hand held part. That would really increase the price point too much. I mean I know they need to do something to differentiate themselves from Sony/MS but I'm really uncertain that this is it.

      • Zek legacy 10 years legacy 20 years
        reply
        October 16, 2015 9:28 AM

        The Wii U is not a hybrid console, it's just a regular console with a fancy controller. The running theory is that the NX will be fully playable as a handheld. I think it's promising if they can execute well on it. Their console and handheld offerings are both struggling against the respective competition, but having one platform with all their first party development focused on it sounds like a better value proposition even if they never get third parties.

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          October 16, 2015 10:14 AM

          [deleted]

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            October 16, 2015 10:44 AM

            I think that would make the platform more difficult to develop for. Then programmers have to account for if more or less resources when designing the game.

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            October 16, 2015 10:54 AM

            The tech is available for something like that.

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          October 16, 2015 5:09 PM

          aren't a bunch of Wii U games (like pretty core Mario titles) fully playable on the controller when inside your house?

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            October 16, 2015 5:11 PM

            [deleted]

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              October 16, 2015 5:49 PM

              right, so it seems fair to say it's doubling down on the Wii U concept. Instead of promoting the controller as a second screen experience OR handheld version they'll focus on just the latter (since they noticed the same thing as everyone else who's tried to make a second screen experience).

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                October 16, 2015 9:31 PM

                There are a few really well done games that run that way but they're few and far between.

    • reply
      October 16, 2015 9:04 AM

      [deleted]

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      October 16, 2015 9:34 AM

      Once it comes out, it will be time for Nintendo to rehash all their old and tired properties

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      October 16, 2015 9:39 AM

      Will it have a third party game?

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        October 16, 2015 11:20 AM

        It will get third-party exclusives, then everyone will make a big stink about it until they aren't exclusive anymore, just like last time.

        • Zek legacy 10 years legacy 20 years
          reply
          October 16, 2015 1:14 PM

          That stage was shorter than ever for the Wii U. I think the days of Nintendo giving a shit are over, if you buy their hardware it's only ever going to be because you want their games.

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        October 16, 2015 12:51 PM

        If it has more gimmicky shit that costs extra to develop for like the Wii U controller, then no.

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          October 16, 2015 1:07 PM

          I think the bigger problem is their continued misunderstanding of how the Internet works and how to treat their fans.

          • Zek legacy 10 years legacy 20 years
            reply
            October 16, 2015 1:51 PM

            The Wii U has been pretty good about it actually. They stumble now and then, particularly when it comes to friend list functionality, but their DLC practices have been pretty solid.

      • reply
        October 16, 2015 3:43 PM

        Do we really want it to, really?

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      October 16, 2015 9:56 AM

      [deleted]

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      October 16, 2015 9:59 AM

      so will it finally be as powerful as the Vita?

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      October 16, 2015 10:41 AM

      I wants it!

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        October 16, 2015 10:49 AM

        Me too! For all the shit Nintendo gets, I've never regretted purchasing their consoles (and I didn't skip any.)

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      October 16, 2015 11:54 AM

      Very cool, this has seemed like the only logical choice for a while now. Splitting software development between two platforms isn't just working anymore, the markets are two small on both sides, plus handheld power can now drive some pretty good looking games on a full size TV anyway.

      It will be quite awesome if they have an extra GPU in the docking station, to increase the fidelity from a handheld unit that, say, runs at 540p, to a fullscreen 1080p resolution that maybe has a little MSAA if they can afford it.

      But that's not necessary, the only necessary element I'd say is that it remain compatible with Wii and Wii U accessories, basically making it fully a console while fully a handheld at the same time.

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      October 16, 2015 12:05 PM

      I only care about one thing for the NX(which will allow it to succeed) and that it is least as powerful as the PS4 if that is the case Nintendo can go on doing what it is good at and the sky is the limit.

      The only really thing that Nintendo really messes up on is not putting enough juice into its consoles hardware and they end up being under powered that normal third party games can not even run on them.

      I pray to the gaming gods they don't mess this up for like the third time.

      As for the handheld mobile part I really think the setup will be almost exactly like the Wii U except the pad can go on the bus like a 3DS etc and its really a full on hand held device. The main NX will be a powerful console.

      If they do what I hope they are actually doing this could be huge for them. We shall see, I can admit I am sceptical they will skimp out on the CPU GPU Mem yet again :( , they do hint sort of they will not do that again we shall see.

      But I am going to call it now there will be no IO disk based games(DVD, Blu Ray, or Custom) and it will be Flash Cartridges(like a SNES) and Digital Downloads, I would put money on it.

    • reply
      October 16, 2015 12:25 PM

      For reference, here is the thread from 100 days ago with us guessing what the NX could be.

      http://www.shacknews.com/chatty?id=33674650

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        October 16, 2015 12:43 PM

        http://www.shacknews.com/chatty?id=33676403#item_33676403

        Sounds pretty close

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        October 16, 2015 5:17 PM

        [deleted]

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          October 16, 2015 5:25 PM

          Yeah, he really nailed it first. I came around to his theory weeks later when I realized how fast mobile hardware is getting, not to mention that Nintendo moved their mobile and console divisions into the same building.

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            October 16, 2015 5:57 PM

            Part of the reason I said it is because the dedicated home console market for Nintendo isn't big enough anymore, like there is no plausible scenario where I can see it expanding by itself. I think Iwata acknowledged as much a couple years back after they posted that quarter-billion dollar loss.

            From the wording in Wall Street journal, though, it seems they may also follow the iPad/iPhone model. Where they simply have multiple SKU's, one being more powerful than the other, but basically running the same software. From the wording it could go either way, but I think the hybrid thing is the better bet, with a crossfired GPU in the docking station being a more kickass way to approach it.

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      October 16, 2015 1:54 PM

      [deleted]

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      October 16, 2015 5:13 PM

      I'm telling ya, a Wii U in reverse. Mobile unit that can wirelessly stream to a tv "steam link" type of deal, but their version of the steam link will have processors and a gpu to add to the strength of what the mobile unit streams.

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        October 16, 2015 5:33 PM

        Hell, this is not unfeasible. We have 4 core and 8 core phones. 4 core gamepad and a 4 core console "steam link" unit that handles sound, networking, saving and uploading pics/videos, and post fx/image sharpening.

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          October 16, 2015 5:35 PM

          and extra physics like what you see with MS cloud to Xbox One Crackdown greatness.

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        October 16, 2015 5:47 PM

        The Wii U gamepad stream is already faster than the cable in terms of fps delay. Higher res streams could be an issue, but not unfeasible.

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        October 16, 2015 8:57 PM

        [deleted]

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          October 16, 2015 10:24 PM

          Microsoft is doing it over their cloud at much greater distances from their servers to home consoles to add extra physics to Crackdown. Now from a gamepad to a stream box in the same house has gotta be faster.

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      October 16, 2015 7:47 PM

      So I guess there'll be a base console with the disc-drive, audio/video ports and then some kind of handheld unit that can be played on the go? Looks like they're doubling down on the WiiU. I wonder if they'll phase out the DS line

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      October 16, 2015 9:31 PM

      There's a good chance that this thing will still play wii-u games, right? I don't have a wii-u but I'm only interested in playing Mario Maker and Wind Waker HD.

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      October 17, 2015 1:12 AM

      Sounds interesting, I haven't had a Nintendo since the 64. Look forward to hearing more news.

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