New Halo 5: Guardians gameplay trailer shows Master Chief going rogue
Microsoft has released a new trailer for Halo 5: Guardians that shows the moment Master Chief goes rogue, as well as some other portions of its story all told within its impressive in-game engine.
Microsoft has released the Halo 5: Guardians’ launch gameplay trailer today, and it may be the most action-packed trailer we’ve seen in a long time.
The new trailer starts off with Dr. Halsey speaking with Spartan Jameson Locke where she warns him of his upcoming missions to kill those who were once allies of the UNSC Army. The trailer continues to describe the overall story of Halo 5, all of which is told using its in-game engine, which looks really impressive.
The trailer shows Locke and Master Chief meeting face to face as Locke attempts to take Master Chief in. Instead of going peacefully, Master Chief informs Locke he has a job to do, and walks away.
Halo 5: Guardians recently went gold and already has a day-zero patch planned for its multiplayer content, which includes Warzone and Arena. The game's campaign is expected to take approximately 8-12 hours to complete on Normal difficulty.
Halo 5: Guardians is scheduled to released exclusively on Xbox One on October 27.
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Daniel Perez posted a new article, New Halo 5: Guardians gameplay trailer shows Master Chief going rogue
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I didn't even play Halo 4 until MCC was released. I didn't really care for it. It just didn't feel like a "Halo" game and felt completely disconnected from every Halo game before it.
Halo 5 looks like it'll make up for a lot of what I felt was missing in Halo 4 though. Specifically, bigger team battles and bringing the Arbiter back into the story.
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Halo 1-3 was about the Human-Covenant war set in the backdrop of Forerunner tech (e.g. Halo installations).
Halo 4 was about the unintentional reintroduction of Forerunner characters into the galaxy on some planet built by the Forerunners. It also goes into a bit more detail about the prehistoric connection between Humans and Forerunners as alluded to throughout Halo 1-3.
Halo 5 seems to involve Master Chief and Forerunner stuff in some way, all set in the aftermath of the Human-Covenant war (e.g. UNSC and ONI shenanigans, Arbiter fighting civli war against Covenant factions, etc.).-
I played 1-3, and I have no idea what a Forerunner is, and have no idea about any connection to humans alluded to in those games. I assume you have to be all up on the books and other lore stuff released outside of the video games?
I think the best thing to do is turn your brain off and ignore the poor attempts at story telling.-
All of the core story is told in the games. It's pretty simple stuff.
Forerunners built large parts of the galaxy, including the Halo installations, which are weapons designed to eliminate biological life with huge pulses. They built them as a countermeasure in case the Flood ever spread too widely.
The Flood was an experiment by the Forerunners to engineer a more perfect creation. It went...badly. The Forerunners destroyed their creators (the Precursors) and fought with Humans, whom they felt were violent and useless.
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They never go into detail in the original games. Cortana just says Halo was built by the Forerunners and for some reason, as 343 Guilty Spark keeps saying, humans are required to activate the rings. Also, that the rings were built by the Forerunners to kill all sentient life in order to starve the Flood.
My problem with Halo 4 is that it just drops you deep into the lore and assumes you know about the Forerunners and their significance with respect to human civilization.
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