Super Smash Bros. for Wii U and 3DS update adds Super Mario Maker and other DLC stages today

Super Smash Bros. players knew to expect the Super Mario Maker stage to arrive today, but that's not all that's hitting the game. Some other new stages are also arriving, as are some new Mii Fighter costumes.

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A few weeks ago, Nintendo unveiled a new stage for Super Smash Bros. for Wii U and 3DS based on this months's major release, Super Mario Maker. The time for that stage's release has arrived, but that's not all that Nintendo is releasing for the fighter today. There are also some other new stages that are now available on the Wii U and 3DS eShops, as well as some new costumes for the game's Mii Fighters.

Wii U owners will see another vintage stage hit the rotation today. Super Smash Bros. Brawl players will recognize the Pirate Ship stage from The Legend of Zelda: The Wind Waker. This stage puts players aboard the familiar pirate vessel from the GameCube (or Wii U re-release, if you'd prefer to think in those terms) installment of the series, as they duke it out along the high seas. This stage will cost $1.99.

Meanwhile, 3DS owners are getting a more current stage. The Duck Hunt stage from the Wii U version of Super Smash Bros. will now make its 3DS debut. This, of course, is the stage that sees fighters go at it while a vintage game of Duck Hunt unfolds in the background. This stage is now available at no extra charge.

But the main event, of course, is the Super Mario Maker stage, which sees a custom Super Mario Maker course constructed prior to each fight. This leads to completely different layouts for each session, with different Mario game styles utilized. And if anything gets broken, look for a helpful hand to reconstruct any missing pieces. This stage is available for $2.49 for one platform and $3.49 for both Wii U and 3DS.

Finally, there are some new Mii Fighter costumes available, which can be seen in the video below. The prices for these new trinkets vary.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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