Batman: Arkham Knight Will Return to PC Soon
The Dark Knight may return to the PC sooner rather than later, as the Batman: Arkham Knight re-releases in coming weeks.
Batman: Arkham Knight saw a less than stellar launch for PC, which led to an indefinite suspension of its sales through digital retailers like Steam. But worry not, because there's a finally a light at the end of the tunnel. Unfortunately, not so much a shining Bat Signal in the sky, but more of a pocket novelty flashlight.
Warner-Bros. Interactive Entertainment announced that a re-release of the game for PC will be coming soon.
The press release announcing the new Tumbler and Arkham Asylum skins DLC includes a statement on the re-release the PC port:
“Batman: Arkham Knight is based on DC Comics’ core Batman license and is available now for the PlayStation 4 computer entertainment system and Xbox One, and all-in-one games and entertainment system from Microsoft. The PC version of the game will be available in the coming weeks.”
Batman: Arkham Knight released on June 23rd, but sales of the PC version were suspended due to major performance issues, even on high-end systems. Developer Rocksteady promised to fix the game, and issued a patch earlier this month that fixed minor issues, but hasn't formally announced when the game will be on sale again. Warner Bros stated in July that a full fix might not be possible until November.
No specific date has been announced yet, and no indications of whether or not those that purchased the game before the suspension be compensated in any way.
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Tyler Wood posted a new article, Batman: Arkham Knight Will Return to PC Soon
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I can give you a hypothetical post-mortem right now:
- 3rd-party port house agrees to handle the PC port for a specific amount of money, makes assumptions about difficulty of the port because it's basically just an Unreal Engine game
- Publisher commits to same-day cross platform release with major retailers and online distributors
- Main developer overhauls large chunks of the engine to support rain/wet effects, make driving sequences work smoothly, improve open-world streaming support, etc
- 3rd-party port house realizes that they are in over their head freaks out and asks for more money and more time, because main developer's new features are not designed with PC in mind and require Carmack-level expertise to re-invent for the PC
- Publisher says no, points to port contract, points to same-day release commitments
- QA tells Publisher that the game is not looking good
- 3rd-party port house sucks it up and promises that they will get it done at the last second, because they need to hold to the contract or they will go bankrupt and lay off their employees
- It doesn't come together in the last second. Game releases anyway and is bad.
The story of every bad 3rd-party PC port ever. -
Patrick Klepek gathered some info from a few anonymous sources a couple months back:
http://kotaku.com/sources-warner-bros-knew-that-arkham-knight-pc-was-a-1714915219
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I completed most of the quests but when the game tore away it's momentum near the end and asked me to 'finish more side quests to even get an ending', I was like 'fuck this.'
Then I slogged through the remaining side quests (note: ones I didn't even like - such as Battlezone 3: Arkham Knight Tank Encounters) until I hit the required amount. Requiring a completed amount of side quests to unlock even the most basic ending is one of the worst game designs I've ever experienced. There you are, the Player, on an upward momentum charging towards an expected resolution.
But shit, no! You must go back and complete a bunch of crap that completely derails the momentum. Oh look, now you have enough crap to get an ending... but do you care anymore, really? No.
You punch 'Finish This' - watch an ending and uninstall the game.
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