Trine 3 developer questions future of series due to critical feedback
Things aren't look too good over at Frozenbyte as the future of the Trine series is now in question due to feedback it received on Trine 3: The Artifacts of Power.
Frozenbyte has responded to criticism it has received regarding its latest game, Trine 3: The Artifacts of Power.
Frozenbyte vice president Joel Kinnunen began the apology train last week in a statement published on the Trine 3 Steam page. He admitted the shortness of the game, when compared to previous games in the series, was due to its switch to 3D. “We initially had a much longer story written and more levels planned, but to create what we envisioned, it would have taken at least triple the money, probably up to 15 million USD,” he said.
He then continues later on in his statement saying “the future of the series is now in question, as the feedback, user reviews and poor media attention has caught us by surprise.”
Today, Frozenbyte marketing manager Kai Tuovinen issued an apology in video published on the company’s official YouTube page. In the video, he blames himself for not explaining to fans the game was shorter than they would have expected. You can view that video below.
In our review, we considered it a good game with gorgeous graphics and creative physics-based puzzles, although we also did note its campaign was on the short side.
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Daniel Perez posted a new article, Trine 3 developer questions future of series due to critical feedback
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They have a good thing going, they just messed up a bit on this last title (mostly due to running out of money). I could see it hibernating for a while though and I'd be fine with that. I personally think the developer needs to grow and possibly get a publisher behind them if they want to try 3D Trine again though.
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Yeah, it sucks, I think they're a good studio all around. Hopefully they can regroup and take on more realistic projects in the future. It'll also be good for them to get away from Trine, the forumula was already getting old by the time I reached the end of Trine 2. Once you had figured out some of the more complex environmental puzzles, there wasn't much left to the game.
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