The Witcher 3 1.08 patch notes released
Patch notes for The Witcher 3's upcoming patch 1.08 have been released. Check out what you can expect to be improved
While The Witcher 3: Wild Hunt fans have been enjoying the drastic changes made to the game in patch 1.07, CD Projekt Red has been working on the next patch. Today, the studio has released the changelog for patch 1.08.
Patch 1.08 includes a number of various performance and gameplay improvements, which includes fixing a rare issue where items would disappear from the stash and another that would cause Geralt to get stuck when trying to run. Other improvements includes the lack of a pop-up when lootable objects are empty, showing chopped off heads during a finisher, and a tutorial pop-up window explaining how to significantly reduce the damage caused by falling by performing a roll.
Patch 1.08 is expected to be released “soon,”but in the meantime, here’s the full list of patch notes:
The Witcher 3: Wild Hunt – Patch 1.08 Changelog:
PERFORMANCE:
- Overall improvements to performance, including some issues that may have been caused by 1.07.
UI:
- [Japanese Only][PS4 Only] Fixes an issue where the background text of certain books would flicker.
- Fixes an issue where part of the Kaer Morhen map would not display properly.
GAMEPLAY:
- Fixes a rare issue where items would disappear from the stash.
- Fixes a very rare issue which would cause Geralt to get stuck when trying to run.
- The interaction pop-up will no longer appear on lootable objects that are empty.
- Fixes an occasional glitch in one of the dwarf combat animations.
- Heads chopped off during finishers will no longer disappear.
- “Players can perform a roll just before landing to significantly reduce the damage caused by falling.
- We’ve added a tutorial pop-up window explaining this to make it clearer.”
- In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone’s inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion’s effects will cease and the requirements for all gear will revert to their original, pre-potion values.
- Fixes an issue where players were unable to compare their items with ones sold by merchants.
ACHIEVEMENTS:
- Players will now be able to complete the Card Collector achievement.
- Achievements are now working properly again and will be unlocked if players meet their requirements after installing this patch (PC version).
GRAPHICS:
- Fixes an issue where interiors would sometimes not display properly on the minimap.
- Fixes an issue where certain world elements would sometimes be missing and noticeable visual glitches would be present while in Novigrad.
QUEST:
- Fixes an issue where players were unable to finish the “It Takes Three to Tango” quest, even though they had obtained wine at the Kingfisher.
- Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest “Something Ends, Something Begins.”
- The entrance to the area where the Sunstone is obtained will no longer be blocked off if the player exits it prematurely during “The Sunstone” quest.
- Fixes an issue where players were unable to complete the “Get Junior” quest on certain occasions.
- Fixes an issue where players were unable to finish the “Scavenger Hunt: Viper School Gear” quest due to a closed gate.
- Fixes an issue where some players were unable to investigate rooms during the “Family Matters” quest, effectively blocking their progression.
- Fixes an issue where players were unable to finish the “Hey, You Wanna Look at my Stuff?” quest.
- Fixes an issue where players were unable to talk to Roche during the “An Eye for an Eye” quest.
- Fixes an issue where Roche would stay at his camp instead of going to the Oxenfurt Bridge in the “Get Junior” quest.
- Fixes an issue where, under certain circumstances, Yennefer would not appear in Oxenfurt during the “The Great Escape” quest.
- Drowners will have a harder time killing Nidas during the “Black Pearl” quest.
- Fixes an issue which led to an infinite loading screen during the “To Bait a Forktail…” quest under certain circumstances.
- Fixes a rare issue where the basement was locked during the “King’s Gambit” quest.Fixes an issue where players were unable to free the merchant during the Person in Distress event in the Claywich area.
- The trolls at the Circle of Elements will no longer attack Geralt if he opts for a peaceful resolution.
- Fixes an issue where players were unable to talk to Roche during the “Brothers in Arms” quest.
- Fixes an issue where Zoltan’s card was unobtainable.
GENERAL:
- Preparatory features paving the way for the introduction of New Game + in the future.
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Daniel Perez posted a new article, The Witcher 3 1.08 patch notes released
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A few lines in the config file with few or no code modifications would be my guess.
There are so many potions in the game and it makes more sense just to make the actual code generic and let the designers / balance people go nuts with the config files instead of needing the programmers in the room for every little tweak.
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