Batman: Arkham Knight PC will require 'significant' work; first patch released

The PC version of Batman: Arkham Knight received a patch over the weekend, although it's going to take some "significant" work to get it where it needs to be.

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Batman: Arkham Knight may not have had the smoothest launch on PC, but Rocksteady and NVIDIA are working together to help give the platform the game it deserves. You know things are bad when the game’s publisher decides to suspend sales until its many issues are addressed, but it appears it’s going to take some time for that to happen.

WB Games’ lead community admin Yorick published an update on its official forums saying Rocksteady is leading its team of developers and partners as they work on the PC performance issues many users have been experiencing. Yorick admits the work is “signficant” and will take some time to ensure the right fixes are in place.

Yorick outlined key areas Rocksteady is dedicating resources to help improve the experience of the PC version:

  • Support for frame rates above 30FPS in the graphics settings menu
  • Fix for low resolution texture bug
  • Improve overall performance and framerate hitches
  • Add more options to the graphics settings menu
  • Improvements to hard drive streaming and hitches  
  • Address full screen rendering bug on gaming laptop
  • Improvements to system memory and VRAM usage
  • NVIDIA SLI bug fixes
  • Enabling AMD Crossfire
  • NVIDIA and AMD updated drivers

While work is being done to improve the performance of Arkham Knight, interim patches will be made available to address issues for those who are currently playing the game on PC. The first patch was released over the weekend and includes the following improvements:

  • Fixed a crash that was happening for some users when exiting the game
  • Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
  • Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
  • Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu

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From The Chatty
    • reply
      June 29, 2015 7:28 AM

      I don’t always do significant work on a game, but when I do, I do it after it has been released.

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      June 29, 2015 7:36 AM

      Yeah that's kind of what I figured. That first little patch was a couple of quick fixes while the REAL changes are going to take some time. Who knows what that means... A month? More? Oh well. I'm sure I'll beat the game before the real patch comes out.

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      June 29, 2015 7:38 AM

      Also, has there been an updated ini tweak guide? I know there were a couple when the game first came out, but it's been a while now and maybe people who know what they're doing have made some more progress.

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      June 29, 2015 7:40 AM

      [deleted]

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        June 29, 2015 7:43 AM

        I'm sure the developers and project lead knew, but the manager decided to ship it anyway.

        And like most software places, the manager will throw the developers & project lead under the bus.

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          June 29, 2015 8:14 AM

          This wouldn't have happened at Rockstar that's for sure.

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            June 29, 2015 8:19 AM

            [deleted]

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            June 29, 2015 8:26 AM

            Maybe not, but it would've happened at Take Two. Don't blame the devs, blame the publisher.

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            June 29, 2015 11:59 AM

            At rockstar they would just release heists 1 year after the game comes out.

          • reply
            June 29, 2015 7:50 PM

            I'm guessing you don't remember gta4 getting released on PC.

    • reply
      June 29, 2015 10:08 AM

      Good news everyone! By the time the game is at a "release state" it'll have a GOTY on steam for 80% off!

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        June 29, 2015 10:18 AM

        Pretty much. Unless they can get it into shape before the end of the summer, doubtful, then it'll be put on my wishlist for the next Steam sale.

        This is a shame since it'll fracture the player experience base. Console gamer will talk about it now, and those of us waiting for it to get fixed might try to talk about it later in the year.

        bleh

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        June 29, 2015 11:21 AM

        [deleted]

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        June 29, 2015 12:11 PM

        I don't think GOTY will happen. It didn't happen with the previous game, and more and more games are going with the 'season' pass like this one, which just adds to the confusion of whether you get all the content or not.

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          June 29, 2015 3:10 PM

          I'm fairly certain that Arkham City in my Steam library is GOTY.

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            June 29, 2015 3:39 PM

            Arkham Origins doesn't have a GOTY version.

        • reply
          June 29, 2015 3:58 PM

          Everyone who had arkham city in their steam library got a free copy of the GOTY edition when they got rid of GFWL

    • reply
      June 29, 2015 10:11 AM

      [deleted]

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      June 29, 2015 10:19 AM

      It would be awesome to get a GDC talk on this entire process at some point. Seems unlikely though unless the witch hunt atmosphere dies down a lot.

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      June 29, 2015 10:27 AM

      I'm still flabbergasted that they shoved the PC version out the door. They should have delayed it for another month or two. Consumers would have hemmed and hawed, but PC versions being held back isn't exactly newsworthy.

      Rocksteady, WB, and Iron Galaxy could have teamed up to out out all the fires, released a game that was stable, gorgeous, and fun all at the same time, and PC players would have waited (im)patiently, as they are used to doing because they always end up with the superior version in the end. No studio's reputation would have suffered, no customers would feel burned, a stellar finale to a stellar franchise wouldn't have a tarnished status--everyone would be happy.

      Instead, some conglomerate of executives (or perhaps developers) thought only of money and rushed a broken product to market. Thank goodness for Valve's new refund system. Imagine if it had been in place prior to the launch of MKX on PC. WB could be reeling from a major one-two punch of mass refunds.

      I hope this sad state of affairs serves as a lesson to publishers: deliver stable games, or you will lose a lot of money and good standing.

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        June 29, 2015 10:33 AM

        Yeah honestly I was surprised when they said it was shipping day and date with the console versions. I'm so used to PC ports getting pushed back that I was expecting it to be the case here as well. If this is the reason why most PC ports are held back, then more power to them.
        Haha honestly, next time someone bitches about a PC release being deayed, I completely give the publisher permission to reference The Arkham Knight Incident.

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      June 29, 2015 10:29 AM

      Eh, it ran ok for me but I found the game itself to be incredibly boring.

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      June 29, 2015 10:39 AM

      I'm 70% done with the story and 75% done with Most Wanted (100% a bunch of them last night).

      I've had two crashes in about 24 hours played and both related to driving the batmobile. I'll probably finish this game before the patches.

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        June 29, 2015 10:53 AM

        How much time have you put into it so far, SoF?

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          June 29, 2015 11:29 AM

          He said right in the post "I've had two crashes in about 24 hours played"

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            June 29, 2015 11:47 AM

            I need more coffee. Thanks.

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              June 29, 2015 11:55 AM

              If you want more detail I've completely finished the most wanted missions for Penguin, Two-Face, Firefighters, Azrael, Manbat, Firefly, APC Lieutenants, Hush, and the Serial Killer.

              All that's left is one unlocked mission, mines, checkpoints, towers, and Riddler.

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                June 29, 2015 11:59 AM

                Hey thanks!

                You deserve an achievement badge for nailing the spoiler tags, btw.

              • reply
                June 29, 2015 12:01 PM

                You need everything except Riddler to activate Knightfall

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      June 29, 2015 10:49 AM

      I wonder if it's too late for me to ask Steam for a refund.

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      June 29, 2015 11:15 AM

      Runs pretty good for me after this patch. I have everything but Nvidia smoke enabled and its pretty smooth now. There are still hitches and memory leaks so restarting the game after an hour or so probably helps.

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        June 29, 2015 11:20 AM

        Yeah, it's the shitty memory leak that gets me the most. Everything is fine till about an hour like you said then tbbbbbbttt

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        June 29, 2015 11:49 AM

        My friend gets the running low on memory error which minimizes the game. I asked him how much RAM the game was using in the take manager and he said it wasn't more than a few gigs. He later told me he just hit cancel on the warnings and went back into the game no problem.

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      June 29, 2015 11:55 AM

      No problems with the PC version here. I love it so much I bought a retail version just to own a hard copy.

      • reply
        June 29, 2015 4:10 PM

        More like My Moneyhats or My Physical Media amirite

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      June 29, 2015 11:58 AM

      Ha. It says Nvidia SLI Bug as if it actually uses SLI currently.

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      June 29, 2015 3:11 PM

      I hope they can magically get this sorted out in a few weeks. I don't want another Battlefield 4.

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        June 29, 2015 4:26 PM

        I do! BF4 is fun as all hell, we had several GGs last night. I don't think the dev for BF5 has been announced (plz be DICE LA thx gw) but it's scheduled for late 2016.

        Yes, I know what you meant. =p

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      June 29, 2015 6:50 PM

      Got this with my 970, so I'm a bit disappointed but have plenty of games to play while I wait for it get fixed so not the end of the world

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