Destiny defends Taken King price and plans to reward existing fans
Bungie defends the Taken King price in a testy interview and promises more for Year 1 players.
Bungie rigorously defended price for The Taken King DLC, announced at E3 this year, in a touchy interview and has plans to reward players who have been playing since the beginning.
Taken King creative director Luke Smith discussed its price in an interview with Eurogamer yesterday. The next Destiny DLC is priced at $40 dollars for gamers who already own the game and the two existing DLCs: The Dark Below and House of Wolves. Many feel this price is unfair when you consider the base game was $60 and offered so many more missions and strikes. The pain is especially felt by those from the UK who are being charged £40, which is usually the price for a full game.
Smith defended the Taken King price by saying, “Purchasers get a big, rich campaign. Fully voiced cinematics and the story of what happens when an angry alien god wages war on a solar system, all with a satisfying conclusion. You also have a new subclass to pursue and unlock. We also have a bunch of new strikes - we're not yet talking about how many - and a new raid. We're showing two new PVP modes and four PVP maps this week, and it's a fairly safe bet we're not done yet showing things off. So I'm fairly excited about the value proposition. We're calling this a major expansion because it is. We're giving people a whole new place to go, that new destination.”
Additionally, Smith said Bungie are “really comfortable” with the Taken King price tag and players can expect to become more enthusiastic as the release date approaches and more details are shared.
The part that could have been handled differently relates to exclusive content to be released in the collector’s edition. This version will be available for $80 and include new emotes and cosmetic items, however, Year 1 Destiny players may have to pick up the Collector’s Edition to have access to the fresh content.
Smith said the new content is valued at the player’s own evaluations. “There is no way right now for you to get the new dance emotes without doing that. Those are Collector's Edition exclusive. We've set some stuff aside for that edition specifically to really make it appeal to fans who have engaged with the game already and also to people that will enter the game this autumn.”
Smith admitted to empathizing with fans who feel they are being asked to re-purchase content they already own, but he later adds, “If I fired up a video right now and showed you the emotes, you would throw money at the screen.”
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Tad Huempfner posted a new article, Destiny defends Taken King price and plans to reward existing fans
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I'm not seeing the rage behind this.
Did people honestly expect them the not bundle in the original game with their highest cost release? How much was the original top end destiny collectors edition on launch? $150
The cheapest digital collection was still $90
The full game is still $50 new + $40 in expansion content already out. The new content sounds about like $30-40 worth of content alone.
It sucks you have to buy essentially a second copy of the full game but how else were they supposed to ensure everyone who purchases the game can play it? Release a special edition for existing customers and risk new players buying that then getting told they need to buy the original $50 game after they already put money down for the expansion?
That's a terrible idea for consumers.
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How many people who haven't played the game are going to care about all the stuff that comes in the $80 collectors edition though? That kind of stuff doesn't really mean anything to them compared to the people who have been playing for the last year.
A better CE would have been
TTK
Expansion 4 and 5 season pass
Physical extras like the replica coin, art book and so on
All the digital extras like emotes, weapon case and stuff like that
Charge $90 for that
For a digital CE
TKK
Expansion 4 and 5 season pass
All the digital extras like emotes, weapon case and stuff like that
Charge $70 for that
This gives people who already bought the game a way to get extra stuff that adds value to them and still pay more for the extra expansions at a slight discount -
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There are two ways to read this statement.
1) "you'll pay whatever we want you to and you're still going to get it no matter how much it is"
2) "this stuff is really cool and I can't wait for everyone to freak out over how cool it is"
I really don't think he would ever say version 1 to Eurogamer or any games media period. Even if he actually believed it. Nobody is that stupid.
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I few things, Comparing Destiny to any Blizzard game is shameful. I will give Destiny this, It's a First person MMO on Console. They had not idea what business model to pursue, as it was really one of the first types of games of its kind, So instead of Charging 60$ and 14.99/Month, they broke the game up into large chunks, The Launch of Destiny was a HUGE disappointment, it was very clear they Broke up the game in many pieces to sell later, and that's why people are pretty upset, But what was the other option? Sell the full game at 60$ and lose money? Or Charge a monthly fee? Free to Play doesn't work for this game which is gear based. I had fun for a few weeks, but stopped when my time put in wasn't rewarding me fairly, which caused me to lose interest in the game itself. Does anyone know if the game has a decent community still? or has it gone the way of Evolve? The game is a great example of how important story is when making a game, and sadly the story was fragmented so much, people (Like me) lost interest. What ever happened to that machine/robot girl? What happened with the Queen and her brother? etc etc.
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Destiny still has a huge community. The subreddit is extremely active.
The cumulative change since vanilla has shaped Destiny into a really great game and with HoW the grind factor has been reduced immensely.
The Trials of Osiris offer the best console PvP I have ever played.
I have consistently gotten excellent entertainment/dollar and $40 does not seem like much to me at this point.
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