The Incredible Adventures of Van Helsing 3 completes its trilogy today
NeocoreGames is saying goodbye to the Van Helsing bloodline today, releasing the final part of the Incredible Adventures of Van Helsing trilogy today, two years to the day that the first game debuted.
NeocoreGames has told a comprehensive tale of magic, monsters, and mad science over the course of their Van Helsing series, with the first game arriving two years ago today and the sequel hitting exactly one year ago. But now the time has come for the indie studio to wrap up its story of the ongoing Van Helsing bloodline with The Incredible Adventures of Van Helsing III, which launched on PC today, with a new trailer in tow.
Van Helsing 3 packs in six new classes, which marks something of a departure for the series in that characters cannot be carried over. However, the new classes will carry intense powers and abilities, which will aid them as they run through a number of new environments. Four-player co-op is also available, which should come in handy for some of the returning tower defense sequences from the previous game. Those looking for something more competitive can take their characters into eight-player PvP.
For more on The Incredible Adventures of Van Helsing III, Shacknews recently had a chance to check out a build prior to the game's launch. You can read about that here. The full trailer is available below. The Incredible Adventures of Van Helsing III is now available on Steam, with owners of any of the previous two games also set to receive a 20 percent discount.
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Ozzie Mejia posted a new article, The Incredible Adventures of Van Helsing 3 completes its trilogy today
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I played through the first one and it was pretty good. I had trouble getting started because I started fiddling with the difficulty. You can change it whenever you want. Changing it to the hardest difficulty gives you better rewards. The problem was that everything had a shit-ton of health. So it would end up as: pull group and start dps, find circular pattern around something, maintain circle pattern while dps'ing the group, rinse, repeat. Based on foggy recollection, I think it was about full minute a pull. Setting it back to a reasonable level made it much more fun, and I ended up finishing the whole thing. Overall, I'd give it a B or a B+.
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