Rumor: Gears of War and Dishonored get 'Ultimate' and 'Definitive' editions
Both Gears of War: Ultimate Edition and Dishonored: Definitive Edition have been outed on the Brazilian Advisory Rating System website.
Both Gears of War: Ultimate Edition and Dishonored: Definitive Edition have possibly been outed, according to listings discovered on the Brazilian Advisory Rating System website.
Gears of War: Ultimate Edition is supposedly being handled by Splash Damage, best known for its previous games Brink and Wolfenstein: Enemy Territory. We think it’d be safe to assume the Ultimate Edition of Gears of War is planned to be released on the Xbox One considering how many remakes and HD editions of last-gen games have been released this console generation.
As for Dishonored: Definitive Edition, the title has been submitted for classification by Bethesda and is expected to be released some time this year. Dishonored was originally released on Xbox 360, PlayStation 3 and PC back in 2012 and received a Game of the Year edition in 2013, which included all previously-released DLC. We also assume this listing would be for current-gen systems.
Earlier this year, the Gears of War trilogy made its way to our list of highly-anticipated HD remakes to launch in 2015. With the listing of Gears of War: Ultimate Edition on the Brazilian Advisory Rating System, we’re at least one step closer to getting what we wanted from that list. Dishonored, though? Well, I guess we’ll take it.
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Daniel Perez posted a new article, Rumor: Gears of War and Dishonored get 'Ultimate' and 'Definitive' editions
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Isn't it more of a side effect of the enormous budget required by today's high-profile releases that is causing the release lag for this generation of consoles? It also allows more incentive to further recoup development expenses with "remastered' released like this. The downside to this practice is it obviously dilutes the platform's library, but if there is significant enough value-add (as there was especially for GTA V), it seems like a pretty even win-win between audience and publisher/developer.
I've re-purchased three games on PS4 so far, so I suppose as the owner of a decrepit desktop and someone who vastly prefers this generation's controller over the last, I am the target audience for re-releases like GTA V and Diablo III. I also spent another $60 on The Last of Us: Remastered. I don't feel like I got ripped off on these purchases, since they allow for a much more enjoyable gaming experience (60fps gameplay without cramped hands VS 20fps gameplay and horrible carpal tunnel pain after 20mins).-
Kickstarter and it's niche for nostalgia-based project is also part of the problem. We keep funding stuff like Yooka-Laylee (yeah, I backed it) so we're actively telling publisher we want more nostalgia stuff.
Hollywood does the same thing too, right? We've got 2 modern relaunches of Batman (counting Burton and Nolan), and we'll get a pseudo 3rd with Batman vs Superman. -
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Probably. For as few games as I've actually completed, I have beaten most of them more than once. I tend to prefer re-playing a familiar, excellent campaign as opposed to investing untold hours getting a feel for an unfamiliar, untested game to see if it hooks me.
I think I just realized I'm part of the problem. :/
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There's a lot of new gamers that didn't have the chance or privilege of playing the older games too. They're not going to buy older consoles to replay them and the older graphics doesn't help either. They might as well read the games plot on Wikipedia before picking up the latest game. So they help capture new audiences for the new sequels too by giving them a way to play the older games.
HD remakes or Remasters definitely cater to this market as well. People clamor for old games that their old consoles or computers aren't around anymore or their current PC can't run it due to how old the game is even if they own it. Like old NES or SNES games for the Wii-U or 3DS.
Some of these games basically can't exist in the modern console or PC market because of the advances in OS's, monitor resolutions, peripherals, etc. It's nice that places like GOG do these for PC games.
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It has nothing to do with this gen or that gen. It has everything to do with the soaring costs of game development and unknown return on launching a new IP. Instead, an MBA can sit around and say "hey we've got all these games that sold gangbusters a few years ago, and we know how much labor it would take to bring them to the new consoles so X*Y=I MAKE A LOT OF MONEY"...
That's why there are fourteen stories today about HD remakes.-
Are the publishers really that risk averse? As someone who hasn't bought either of the new consoles because there aren't any compelling new titles I have to say that these remasters are doing zero to inspire my to make a purchase. Surely I'm not the only one in that boat who is sitting this generation out waiting for some really good games. What do the MBA's say about that?
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