Warhammer 40K: Regicide lands on Steam Early Access in May
The next installment of the storied Warhammer 40K franchise will begin on Steam Early Access, with Warhammer 40K: Regicide set to launch on May 5.
The Warhammer 40K series has had a rich history in the PC gaming world and it's now set to get its next big installment. Warhammer 40,000: Regicide will blend together the action-strategy of Games Workshop's universe, along with a traditional chess formula. With the game set to hit Steam Early Access soon, indie developer Hammerfall Publishing has issued a new campaign trailer.
The trailer centers around a transmission sent from the world of Hethgar Prime. Following the transmission, Space Marines are sent to investigate the source of the transmission, where they promptly meet up with an armed resistance. This will kick off the Blood Angels campaign, which will contain 50 story-driven missions.
In addition to fleshing out the game's development, Hammerfall also plans to add new content to Regicide every few weeks during the Early Access period. Early adopters will get the Angels of Blood campaign at no extra charge, which will gradually unfold through a series of updates. New chapters, as well as new Space Marine and Ork clans, are set to be added with new updates.
The full version of Warhammer 40K: Regicide is set to hit Steam Early Access on May 5, with the full version aiming to release later this year. A mobile version is set to release in 2016, with cross-platform play with the PC version in tow.
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Ozzie Mejia posted a new article, Warhammer 40K: Regicide lands on Steam Early Access in May
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Paid beta. You get the benefits of pre-order cash to finish development while also getting an influx of beta testers.
An open beta hurts you more because people will play the beta and think it is the game, losing you sales.
A closed beta takes a lot of account creating and deleting to manage and hoping to attract not only hardcore players. And you don't get pre-order cash.
Thus, EA is the perfect solution for getting pre-order money and a volunteer QA workforce at the same time.
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Warhammer generally has pretty strong unit designs - it is, after all, the core of Games Workshop's business strategy - but when their miniatures are caught from strange angles or in motion they can occasionally look really bad.
I mean, look at that space marine's arse in the picture. There is no way that that arse can support the torso atop it. It looks like it has been put on backwards. It is not an arse that inspires awe and holy terror. -
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