Report: 2K Australia shut down with all staff laid off

Reports are coming out of Australia that the country's lone remaining AAA studio has been shut down, with 2K Australia confirmed to be closing its doors.

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2K Australia has proven to be a great haven of talent for 2K Games. The studio was most recently responsible for releasing Borderlands: The Pre-Sequel. Unfortunately, this success was not enough to keep their doors open, as reports are coming in that the Canberra, Australia studio has officially been shut down.

Kotaku in Australia is reporting that all staff at the 2K Australia studio has been let go. Operating costs are being cited as the reason for the studio's closure. Sources also informed Kotaku in Australia that a potential move to Melbourne also resulted in strife that may have led to talent departures and ultimately sealed the Canberra studio's fate. With 2K Australia goes the country's lone remaining AAA studio.

While 2K Australia will be remembered for Borderlands: The Pre-Sequel, the studio also helped contribute to games like the BioShock series.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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  • reply
    April 15, 2015 8:30 PM

    Ozzie Mejia posted a new article, Report: 2K Australia shut down with all staff laid off

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      April 15, 2015 8:34 PM

      that sucks..hope they didn't have to crunch too hard getting Borderlands PreSequel out the door

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      April 15, 2015 8:50 PM

      :(

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      April 15, 2015 8:53 PM

      whaaatttt mannnn :(

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      April 15, 2015 8:54 PM

      fffffffuuuuuuuuuuuu

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      April 15, 2015 9:07 PM

      This sucks. Not that I played that game, but still after all the crap they took.
      Damnn

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      April 15, 2015 10:46 PM

      Dude WTF? They absolutely hit it out of the park with The Pre-Sequel. Why would you close a studio that clearly can make a good game?

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        April 15, 2015 11:04 PM

        my guess is pipelines. whoever the rain makers are didn't feed them projects.

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        April 15, 2015 11:37 PM

        The official reason looks to be money, with operating costs too much to justify a studio in Australia. It's a messed-up situation.

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          April 16, 2015 5:26 AM

          Weird. Aussie wages are high, and an overall high wage base makes associated costs high too, but holy hell the AUD has dropped 25% lately. That should have helped a lot.

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      April 16, 2015 4:30 AM

      That really blows.

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      April 16, 2015 5:25 AM

      They did X-Com the bureau right? Wonder if that had anything to do with it. I remember reading about how jacked up and prolonged that development was.

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        April 16, 2015 5:29 AM

        The game was GOOD. It had bad press because people knew about development problems and I guess this caused poor sales (?), but the game really was fine. It's sad to see this studio go, they helped make a lot of good games over the years.

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          April 16, 2015 6:09 AM

          I haven't played the game, so can't comment on it's quality aside from saying that all the footage I've seen of it made it look A-OK. But from everything I've seen the development of it was exactly the kind of thing to put a a studio under.

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            April 16, 2015 6:14 AM

            Also, yeah it sucks that they closed. They're responsible for a lot of great games over the years. That's another Looking Glass Studios-bred studio down the tubes :( (Remember they used to be Irrational Australia)

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