Oculus Holding First Ever Mobile VR Jam
Stowe your gear and hold onto your hats VR lovers, looks like Oculus is bringing in the big guns.
By now everyone has heard of Oculus’s journey into the mobile world with Samsung’s GearVR. What you may not know though, is that Oculus is springing its first mobile VR jam in April. That’s right, all you folks out there sitting at the local Wendy’s getting weird looks cause you’re swaying from side to side as you enjoy a serene day in VR land, you’ve got more reason to celebrate. Check out the full announcement here.
Like any other jam out there, the VR jam is centered around developers coming together to create the best experiences they can within a limited amount of time. This means they'll need to priorize what is important to the core feel of the application, game, or experience and work as hard on that as they can to have it ready once the jam ends.
The actual Jam will begin on April 13 and will last until May 11. If you’re interested in testing your mettle in the VR world, or if you think you’ve got a great idea and want to build it, you can sign up for the Jam by visiting the official page.
It should be noted that VR experiences such as DarkNet, Dumpy, SightLine, and even Dreadhalls were all created last year during the first ever VR Jam. Here’s to hoping we’ll see even better things coming out of this years jam.
Also, if you’re planning on attending GDC and the Mobile VR Jam you can check out the kick-off event Oculus is holding. Just check out those details here.
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Josh Hawkins posted a new article, Oculus Holding First Ever Mobile VR Jam
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Giggity
Each Entrant also acknowledges that many ideas for games, other applications, or online services may be competitive with, similar to, or identical to its Software and/or each other in idea, function, components, format, or other respects. Each Entrant acknowledges and agrees that such Entrant will not be entitled to any compensation as a result of any Contest Entity’s use of any such similar or identical material that has or may come to such Contest Entity from other sources. Each Entrant acknowledges and agrees that no Contest Entity has now or will have in the future any duty or liability (direct or indirect; vicarious, contributory, or otherwise) with respect to the infringement or protection of the Entrant’s patent, copyright or other proprietary rights in and to his/her/its Software or any other part of its Entrant Content. Each Entrant acknowledges that, with respect to any claim by Entrant relating to or arising out of a Contest Entity’s actual or alleged exploitation or use of any Entrant Content (including the Software), the damage, if any, thereby caused to the applicable Entrant will not be irreparable or otherwise sufficient to entitle such Entrant to seek injunctive or other equitable relief or in any way enjoin the production, distribution, exhibition, or other exploitation of any Contest Entity application, service or other property, and Entrant’s rights and remedies in any such event are strictly limited to the right to recover damages, if any, in an action at law. -
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