Halo: The Master Chief Collection's latest update improves matchmaking, parties, more
Another week, another set of improvements to Halo: The Master Chief Collection. Will this be the update to end all updates? Probably not.
Another week is officially underway, which means it’s yet another week 343 Industries has issued an update to help Halo: The Master Chief Collection play just a little bit better than before. Just last week, the developer released an update that helps further address the title’s matchmaking issues. This week, matchmaking has been tweaked yet again, although parties, custom games, achievements and overall stability have also been improved.
Some notable improvements include matchmaking team balance, prevention of a player’s rank resetting out of the blue, and improved matchmaking search times and success rates.
Here’s the full list of improvements you can expect when you fire up your copy of Halo: The Master Chief Collection:
Matchmaking & Parties
- Made improvements to matchmaking team balance
- Made an update to improve matchmaking search times and success rates, specifically expediting the "Players Found" and "Connecting Session" search phases
- Made improvements to prevent a player's rank from resetting unexpectedly
- Made an update to resolve an issue that allowed players to be placed into an incorrect lobby after a matchmaking game
- Made improvements to prevent the party from being disbanded upon returning to lobby
- Made an update to ensure that players are sorted by team in the "Match Found" screen
- Resolved an issue where Team Slayer matches in Halo 3 could separate players onto individual teams
- Resolved an issue where players could be placed into a group of 7 players and unable to find more
- Made improvements to ensure that the party-leader is prompted to "Bring Party" when leaving a lobby
- Made an update to ensure that split-screen players cannot be divided onto different teams
- Made improvements to ensure that clients are not kicked from parties at the end of matchmaking games with a "failed to connect" error
- Made an update to ensure that Halo 2: Anniversary matches do not continue indefinitely after entire opposing team quits
- Made an update to ensure that parties are not separated when the party leader navigates through multiple titles
Custom Games
- Made improvements to prevent manual team selection from getting reset after a Custom Game match
- Made an update to ensure that the "Make Party Leader" command functions correctly
Achievements
- Made an update to ensure that the "Too Close to the Sun" achievement unlocks when prerequisites are met
- Made an update to ensure that the "Monopolized" achievement unlocks when prerequisites are met
- Made an update to ensure that the "Devastating" achievement unlocks when prerequisites are met
- Made an update to ensure that the "You're Joking" achievement unlocks when prerequisites are met
Game-specifc
- Made improvements to Halo 2: Anniversary objective pickup, specifically in regards to objective "juggling"
- Made an update to Halo 3's movement input, specifically to resolve a deadzone issue which affected moving in a straight line
- Made additional improvements to Halo: CE fall damage scenarios
- Made an update to resolve a Halo 2 Classic campaign issue where a black screen could overlay the gameplay screen
Stability
- Made a variety of stability improvements across the following areas:
- Matchmaking
- Custom Games
- Halo 4 Campaign
Misc.
- Made an update to ensure that clan tags appear in the post-game carnage report for all players
- Made an update to ensure that players are sorted by team in the post-game carnage report
- Made an update to ensure that emblems are displayed correctly in the post-game carnage report
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