Assassin's Creed Unity Season Pass canceled; Dead Kings DLC will be free to all

When it rains, it just keeps pouring for Ubisoft.

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When it rains, it just keeps pouring for Assassin's Creed Unity. The latest domino to fall is the AC Unity season pass, which has officially been canceled. The result of this means that the upcoming Dead Kings DLC will be released as a free download for everyone.

"Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues," Ubisoft Montreal CEO Yannis Mallat stated on the Ubi Blog. "I want to sincerely apologize on behalf of Ubisoft and the entire Assassin's Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential."

Those that have previously purchased the AC Unity Season Pass will receive a free game from a list of select titles. They include The Crew, Far Cry 4, Watch Dogs, Assassin's Creed IV: Black Flag, Rayman Legends, and Just Dance 2015. Details on how to claim the free game have not been revealed.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    November 26, 2014 10:13 AM

    Ozzie Mejia posted a new article, Assassin's Creed Unity Season Pass canceled; Dead Kings DLC will be free to all

    • reply
      November 26, 2014 10:14 AM

      http://youtu.be/1ytCEuuW2_A

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      November 26, 2014 10:17 AM

      Geez what a disaster. Unity is like the poster child for all the awful recent releases.

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      November 26, 2014 10:22 AM

      Damn I should have bought the season pass. $20 for Far Cry 4!

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        November 26, 2014 6:53 PM

        $30. (Still wishing I'd done the same, mind you. I already have a physical copy that I opened, but I could still flog it for more than the cost of the season pass at this point.)

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      November 26, 2014 10:23 AM

      What a shit show the launch of Unity has been :( No offense to anyone involved, but yeesh.

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      November 26, 2014 10:26 AM

      Can't they just.... Give a refund? In fact, in some areas aren't they required to give a refund if the product purchased is not delivered? I mean a free game is a nice gesture, don't get me wrong. Just seems like a cash refund should be among the things offered.

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      November 26, 2014 10:57 AM

      Massive train wreck. What's next, a recall?

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      November 26, 2014 11:01 AM

      [deleted]

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      November 26, 2014 11:16 AM

      That sucks for Ubi. Hopefully it'll make them consider slowing down the annual AC freight train. :/

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        November 26, 2014 11:26 AM

        more appropriately, permanently task the AC4/Black Flag folks to that IP. They delivered.

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          November 26, 2014 11:35 AM

          Or give them a nice vacation and a new non assassins creed IP to work in when they return.

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            November 26, 2014 11:45 AM

            A straight up pirate game would be awesome.

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              November 26, 2014 3:26 PM

              a game where you download games seems pretty boring imo

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            November 26, 2014 5:08 PM

            I think that's asking too much. They should at least not fire them.

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          November 26, 2014 5:07 PM

          Better, just go full-pirate and drop the Assassin / Templar shit. Their stealth and stalk mechanics have to die.

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        November 26, 2014 11:49 AM

        Fuck 'em. They've been acting like turd bags since the Wii U launch.

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          November 26, 2014 11:52 AM

          I enjoy their games but I still feel this way since they tried to implement there always online DRM. Whoever runs their customer relations needs to be lynched, they are the WORST. Most people rip on EA but I think UBI is by far the worst when it comes to how they treat their customers.

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      November 26, 2014 11:24 AM

      I hear all this shitty news about Unity but I thought Rogue looked more interesting and it's been all quiet. Has ANYONE here played it yet? Lets hear hear some good news about Rogue if there is any.

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        November 26, 2014 11:26 AM

        I'm afraid I have some BAD NEWS!!!

        http://www.shacknews.com/article/87194/assassins-creed-rogue-review-rogue-rage

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          November 26, 2014 11:28 AM

          ohhhhhhhhh wow. this is a complete thorough disaster. Hopefully they fix things on the current products to show they can FIX STUFF. abandoning it and offering free shit does nothing to the underlying situation.

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          November 26, 2014 11:30 AM

          Oh wow, that sucks they praised it in Game Informer but I don't trust their reviews worth a damn

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        November 26, 2014 11:29 AM

        My daughter has been playing it. She said its been fun so far. She hasn't mentioned any problems.

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        November 26, 2014 11:39 AM

        I grabbed it on PS3 and have enjoyed the 5 hours I've put in so far. That being said, I only played about 10 minutes total of AC 3 and 4, so a lot of this stuff is brand new to me.

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      November 26, 2014 11:41 AM

      So if they fix the bugs, is it a good game? I hear different thoughts. Art direction and graphics are great. Combat is harder (some like it, some dont). If there were no bugs, what would you think? Does free dlc help?

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      November 26, 2014 12:31 PM

      That's weird, it's like they put out a broken product and still had enough self awareness to not ask you for MORE money for more flaming tires.

      Game devs have fucked themselves completely as far as I'm concerned. If I can't play it or see it in action with real people playing it, then I'm not buying. No preorders from me anymore. At best they are shipping shit that they can't really deliver on, and at worst they know they are shipping a pile of garbage and are stealing from me. I will NEVER EVER EVER buy another Dice game on day one for any platform. If you do you are a goddamned sucker. Of all companies, the best one on this front for me is EA of all the evil fucks to do do something right. I played Dragon Age for a week before release without any money down besides my EA Access sub costs (which I can easily justify in the free games I have gotten) and saw that it actually worked. They allowed reviews out days before release. The Crew wants to "show its true nature" or whatever. Eat a million dicks. If it comes out and is working that first day I'll buy it on Wednesday.

      I remember on a Giant Bombcast from either late last year or earlier this year where Brad Muir was a guest and in regards to broken\buggy games said something along the lines of "But games are super duper hard to put out! :(" and Vinny said, and I'm astounded this doesn't come more from the games "press", "That's not my problem, you took my money." Game companies seem to feel justified in fucking stealing from their customers. If I give you money and I can't do anything with what you gave me, you stole from me. Call it what you want, but fuck you thieves. They fuck you with broken games, they fuck you with DLC and Season Passes (Season Passes are the BestBuy warranties of video games).

      This year has provided me with a great service. I used to buy games out the ass on launch day or even dumber, preorder them. I have saved hundreds of dollars this year. So thanks for being shitmongering, huckster cunts developers! 8D

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        November 26, 2014 12:54 PM

        Paying $80 for a completely broken AND shitty game (I'm looking at you SimCity) is enough to make me never preorder something.

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        November 26, 2014 1:07 PM

        These tactics really aren't new. The Bombcast has been a nice forum for these subjects over the years, and I remember back to when Brad was talking about playing Star Wars: The Force Unleashed 2 (released back in late October 2010), and he talked about how LucasArts never sent pre-release game copies to press... and then Brad found out why. IIRC, EA held out until release day to send Medal of Honor: Warfighter to press, mainly because they wanted to ensure that reviewers received the MASSIVE day-one patch ( http://www.gamefront.com/notice-the-lack-of-warfighter-reviews/ ) ...and boxes of pizza.

        The decision of whether or not to send early review copies probably predates DLC, but DLC adds another element to the PR plan of a game's release, and it's programmed in months before development (I'm not in the industry, and I've primarily heard this from the Bombcast and other news outlets, but I feel like the PR plan for most games starts an entire year before planned release; the Call of Duty PR calendar is like clockwork: tease new title in April, show trailer in May during the NBA Finals, more reveals at E3, multiplayer reveal in September, release in November).

        This time, though, Ubisoft couldn't pretend that there wasn't a gigantic mound of brown smelly stuff in the room, and that's most of why they couldn't continue to proselytize their PR plan. They didn't have any ground to stand on anymore. We haven't seen a case yet where future PR plans aren't able to set up a marketing platform with season pass DLC, but I feel like we might be getting closer to that day, even if it's still a few years off.

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        November 26, 2014 1:07 PM

        This was me about 6 years ago. I haven't pre-ordered or purchased a game for full price since. I have also saved an unbelievable amount of money doing this, I literally stay about a year or longer behind game releases, not only is it cheaper but most of the problems have been patched or workarounds are available so I get a better game for a fraction of the price. It's really hard to convince people of this because the majority of gamers have the "I want it now mentality".

        Fuck pre-orders, fuck DLC and fuck season passes.

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          November 26, 2014 1:21 PM

          You have to ask yourself whether the release-day zeitgeist is worth participating in anymore. For multiplayer games, I understand why it's far more important, but you also have to wonder how long that community will be around. Sometimes it's good to be part of a niche (from what I hear Shackers post, Titanfall is a good example of this), but other times, the community is just plain gone in a month (BRINK; what a damn shame on so many fronts, but also, shame on us gamers for buying what Pete Hines was selling, and then ultimately seeing that it amounted to 8 freakin' maps, which I'm guessing will be smaller than Dirty Bomb once it goes live).

          For primarily single-player, maybe it's avoiding the story spoilers, but that's not too hard for most games that aren't ultra-high profile, and if you control your forum browsing. It hurt me to do it, but I put off my purchase of Bayonetta 2 (and a Wii U) since I'm unemployed right now. I'll have to pick that up later, but I'll end up saving some money.

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            November 26, 2014 1:23 PM

            Shack battles have really kept some games alive for me. I really wish Titanfall had the ability to let us set up shack battles.

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            November 26, 2014 1:30 PM

            I forgot to mention that this method wouldn't work for MP gamers. I strictly play SP and the occasional coop with a friend so there is absolutely NO benefit for me to buy a game on day one. It's a tired statement but "vote with your wallet" is absolutely true it would force these stupid ass publisher to re-think their terrible practices if the majority just gave them the finger and waited.

            The only exception would be HL3.

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            November 27, 2014 12:14 AM

            [deleted]

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      November 26, 2014 12:52 PM

      "Yo dawg, I heard you liked revolutions, so I just put a revolution in your game about the French Revolution!"

      Season passes shouldn't be guaranteed in a game's PR plan; as demonstrated here, not every game can command the market presence to lure in the extra DLC sales, and it's insulting to potential players who might be waffling over whether they feel the title is worth $60, in a market where it's getting increasingly harder to determine pre-release whether a game is actually worth buying. I'd prefer seeing season passes less often, and seeing DLC be truly supplemental content, instead of things cut out of the original storyline of the main game.

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        November 26, 2014 1:01 PM

        What bothers me most about the season pass DLC that has sprung up is that it's an extra $30 on top of a $60 game which means that I feel a little bit like they're holding content back just to milk people for more money

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          November 26, 2014 1:14 PM

          Oh yeah, they're definitely holding back content. Every time there's a publisher or developer talking to the press, they claim that this is not what they're doing, and while they might logically be correct about this (i.e.: a piece of campaign DLC was pieced together from cutting-room-floor writing content and assets, instead of being a section cut out of the main campaign), it's still ultimately content that didn't make it into the base game, and is being monetized as supplemental product, perhaps with an excessive price premium, in a market where a lot of consumers still haven't seen any of their wages rise in the past 5 years.

          Like Rauol Duke said, the perfect answer to any publisher who whines about how hard and expensive it is to make games is "Not My Problem!" Note that I'm specifically pointing out the publisher, since they're the ones who find ways to fund their developers to make games. Self-published, I have more sympathy for, since they have to worry about both funding and content creation, and usually you don't see them running at AAA-scale games anymore.

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            November 26, 2014 1:22 PM

            I feel that only a very select few of developers are worth buying a "seasons pass" DLC. Otherwise it's better a la carte.

            They're essentially saying "If you want the 'full' experience of this game, it's $100."

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      November 26, 2014 1:22 PM

      Did this get patched yet?

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      November 26, 2014 2:18 PM

      [deleted]

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        November 26, 2014 2:20 PM

        [deleted]

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          November 26, 2014 5:13 PM

          Wait for reviews on The Crew, otherwise you are just exchanging a broken product for another.

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          November 26, 2014 5:14 PM

          I've decided, after Shadow of Mordor, to no longer purchase DLC until ALL of the DLC is out. This is basically because I don't have time to hold onto a game any more if I play through it and it was fun for a few weeks but then the fun dies out... what's the point of keeping it, the DLC is not going to make it fun again. I wasted the money on Mordor DLC and I've already traded it in.

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            November 26, 2014 5:16 PM

            Smart choice. Most of the DLC isn't worth it.

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            November 26, 2014 5:29 PM

            A big part of the season pass is to get you to hold onto your copy so that there are less used ones in circulation and more new ones get sold. You are ruining their carefully orchestrated plan

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      November 26, 2014 10:01 PM

      What the fuck.

      I own most of the games and don't want The Crew.

      Fuck you, Ubisoft.

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      November 26, 2014 11:50 PM

      [deleted]

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      November 27, 2014 2:25 AM

      Imagine the face of the people who choose to get Far cry 4 through this when they see the sttutering fest that the game is xD. Even with config file fixes.

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