Call of Duty: Advanced Warfare studio co-founder talks multiplayer, eSports, and more
Sledgehammer Games studio co-founder Michael Condrey took a moment to talk to Shacknews about Advanced Warfare's multiplayer, its evolution, the influence of eSports pros, and also answer some questions from our Chatty community.
After roughly a decade of Infinity Ward and Treyarch taking turns on the Call of Duty series, Sledgehammer Games is finally ready to show what they can do. Call of Duty: Advanced Warfare releases on Tuesday and perhaps no one is more excited than the folks at Sledgehammer, who have spent roughly three years on this Call of Duty installment.
Shacknews recently visited with the studio to ask about their contribution to the long-running Call of Duty series. Sledgehammer co-founder Michael Condrey was happy to answer our questions. First and foremost, our own Greg Burke pitched him some questions submitted from our own Chatty community, making sure to ask about what's new with the series, as well as what Sledgehammer has planned for the game's PC version.
Next up, Greg asks Condrey about the evolution of Call of Duty's multiplayer. Condrey addresses fan feedback, customization, the new heavy weapons class, map design, and more.
And finally, Greg asks about the eSports side of Call of Duty, asking about some of the revamped aspects of the multiplayer modes. In addition to asking about pro player influence, Condrey also discusses the changes to the spawning system.
Call of Duty: Advanced Warfare is set to release tomorrow, though anyone who pre-ordered the game should be able to grab the Day Zero edition right now. For more of the game's multiplayer, check out the video below.
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