The Crew's customization options highlighted in latest trailer
The Crew will have quite the selection of vehicle customization options when it's released this December.
Virtual racers already have their hands full with the releases of Forza Horizon 2 and DriveClub, but there are still a number of racing titles coming to the market this fall. One of which is Ubisoft’s The Crew, and today, the company released a new gameplay trailer for the upcoming title.
The most recent gameplay trailer highlights vehicle customizations as you’ll be able to install various improvements to your vehicle to take advantage of whatever terrain they’re driving on. In the trailer, we see there’s a spec for performance, off-road, raid, circuit, and street. Each spec has their own pros and cons, so choosing the right one for the right moment will help ensure a driver’s success.
The Crew is expected to be released on December 2, 2014 on Xbox One, PlayStation 4, Xbox 360 and PC platforms.
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Daniel Perez posted a new article, The Crew's customization options highlighted in latest trailer
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It's a kart racer with 5 driving presets and MMO-style progression.
Every car starts off shit by default and can be linearly upgraded with parts that increase numbers that improve driving.
Basic driving model is close to Burnout, but more floaty and loose, so as to make progression feel "meaningful."
The story is an absurd mix of NfS Rivals' ultra grit and all the pathos of a UbiSoft game.
The whole trailer was pre-rendered with in-game assets. The game doesn't look like that.
There will be micro-payment currency similar to Forza's hated (and rightfully abandoned) tokens.
The beta tests were incredibly disappointing and I'm aware this post sounds a bit like The Crew killed my dog. I just fear this'll be DriveClub again. Maybe don't pre-order this one. Wait for reviews.
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